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path: root/engines/agos/verb.cpp
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2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-03AGOS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2011-08-06AGOS: Reduced header dependencyEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
because that would cause some nasty regressions...) svn-id: r50643
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2009-08-12Enable Personal Nightmare by default.Travis Howell
svn-id: r43304
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when ↵Travis Howell
writing to the frameBuffer. svn-id: r42163
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-03-09Minor cleanup.Travis Howell
svn-id: r39259
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵Travis Howell
converted. svn-id: r39253
2009-03-08Correct more errors in hitBox8().Travis Howell
svn-id: r39233
2009-03-08Correct error in hitBox8().Travis Howell
svn-id: r39223
2009-03-08Cleanup.Travis Howell
svn-id: r39222
2009-03-08Clarify several errors messages.Travis Howell
svn-id: r39219
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Add minor verb code differences in Elvira 1/2.Travis Howell
svn-id: r39136
2009-02-07Cleanup.Travis Howell
svn-id: r36228
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-08-13Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵Christopher Page
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848
2008-08-08Hopefully allow quiting at any stage AGOS engines games again.Travis Howell
svn-id: r33693
2008-03-29Add patch #1928643 - Czech fan translation of Simon the Sorcerer 1.Travis Howell
svn-id: r31300
2008-03-25Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
svn-id: r31233
2008-03-23Fix name locking in Waxworks, and cleanup.Travis Howell
svn-id: r31229
2008-03-12Fix bug #1911558 - FF: Inventory doesn't scroll to the end.Travis Howell
svn-id: r31110
2008-03-11Cleanup.Torbjörn Andersson
svn-id: r31108
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-21Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and ↵Travis Howell
cleanup code. svn-id: r27577
2007-06-11Restrict workaround, to prevent regression when inverting conversation ↵Travis Howell
responses in scrolling locations. svn-id: r27340
2007-06-09Fix position of name text in Hebrew versions.Travis Howell
svn-id: r27234
2007-06-06Fix crash, when the hitarea array overflows in the Amiga demo of Elvira 1.Travis Howell
svn-id: r27128
2007-06-05Fix input issues in earlier games, and split handleMouseMoved() due to ↵Travis Howell
difference in earlier games. svn-id: r27103
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-17Cleanup.Travis Howell
svn-id: r26858
2007-05-13Fix bug in original Simon the Sorcerer 2, the x position in invertBox() ↵Travis Howell
needs to be adjusted for scrolling locations. svn-id: r26823
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26792
2007-05-07The Palette difference in inventory arrows, applies to AGA version of Simon ↵Travis Howell
the Sorcerer 1 too. svn-id: r26780
2007-05-07Fixes for conversation response in Waxworks.Travis Howell
svn-id: r26779
2007-04-15Cleanup.Travis Howell
svn-id: r26497
2007-04-15Cleanup.Travis Howell
svn-id: r26482
2007-03-18Changed AGOS to use the EventManager to track the mouse position; added a ↵Max Horn
FIXME comment about _mouseOld never being set svn-id: r26206
2006-10-27Limit game specific codeTravis Howell
svn-id: r24523
2006-10-24Rename variableTravis Howell
svn-id: r24487
2006-10-23Re-enable verb codeTravis Howell
svn-id: r24472
2006-10-23Add minor icon code differences in Elvira 2Travis Howell
svn-id: r24471
2006-10-22Add drag support for items in Elvira 1/2 and WWTravis Howell
svn-id: r24436
2006-10-21CleanupTravis Howell
svn-id: r24397