aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/vga_ff.cpp
AgeCommit message (Collapse)Author
2016-04-14AGOS: Reduce audio header dependenciesOri Avtalion
2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-14ALL: centre -> centerMax Horn
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
svn-id: r54031
2010-03-23Fix compiler warning.Travis Howell
svn-id: r48365
2009-09-24Add VGA script code differences in DIMP.Travis Howell
svn-id: r44288
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
svn-id: r43294
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings - removed duplicate prototypes for some funcs - fixed some "increases required alignment of target type" warnings svn-id: r42009
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-02-07Cleanup.Travis Howell
svn-id: r36233
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-21Revert debug output.Travis Howell
svn-id: r27583
2007-06-21Add font table for Spanish version of Elvira 2.Travis Howell
svn-id: r27582
2007-06-20Cleanup.Travis Howell
svn-id: r27552
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-15Split game engines, to allow further cleanups.Travis Howell
svn-id: r26481
2007-02-16Some very obvious cleanups.Torbjörn Andersson
svn-id: r25635
2006-10-28Remove vga opcodes which are never used by gamesTravis Howell
svn-id: r24557
2006-10-27CleanupTravis Howell
svn-id: r24531
2006-10-20Split code into more specific files and cleanupTravis Howell
svn-id: r24394