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path: root/engines/agos/vga_s1.cpp
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2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-15AGOS: Adapt to setPalette RGBA->RGB change.Johannes Schickel
I only (minimally) tested this change with Simon 1 + 2 DOS CD.
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-03-25Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
svn-id: r31233
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-15Minor cleanup.Travis Howell
svn-id: r26845
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26792
2007-04-15Split game engines, to allow further cleanups.Travis Howell
svn-id: r26481
2006-11-23Avoid compiler warningsTravis Howell
svn-id: r24764
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
svn-id: r24760
2006-10-27CleanupTravis Howell
svn-id: r24531
2006-10-20Split code into more specific files and cleanupTravis Howell
svn-id: r24394