Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | AGOS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-03 | AGOS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | AGOS: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2011-08-06 | AGOS: Reduced header dependency | Eugene Sandulenko | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-15 | AGOS: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
I only (minimally) tested this change with Simon 1 + 2 DOS CD. | |||
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵ | Filippos Karapetis | |
and issues in compilers which don't support NORETURN svn-id: r44314 | |||
2009-09-24 | AGOS: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44298 | |||
2009-08-11 | Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵ | Travis Howell | |
engine, which require higher resolution. svn-id: r43270 | |||
2009-07-06 | Use graphics surfaces for screen buffers, and always use correct pitch when ↵ | Travis Howell | |
writing to the frameBuffer. svn-id: r42163 | |||
2009-03-08 | Clarify several errors messages. | Travis Howell | |
svn-id: r39219 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 | |||
2008-03-25 | Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r31233 | |||
2008-03-24 | Correct background color when displaying saved game list in Amiga versions ↵ | Travis Howell | |
of Simon the Sorcerer 1. svn-id: r31230 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-06-21 | Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and ↵ | Travis Howell | |
cleanup code. svn-id: r27577 | |||
2007-06-18 | Fix line wrapping of text in Elvira 2. | Travis Howell | |
svn-id: r27522 | |||
2007-06-08 | Fix window scrolling in earlier games. | Travis Howell | |
svn-id: r27183 | |||
2007-06-08 | Fix inventory arrows still been shown in Elvira 1, when inventory is removed. | Travis Howell | |
svn-id: r27181 | |||
2007-06-07 | Fix inventory arrows in Elvira 1. | Travis Howell | |
svn-id: r27170 | |||
2007-06-07 | Fix incorrect position of characters in Elvira 2, caused by column offset ↵ | Travis Howell | |
difference in clearWindow. svn-id: r27154 | |||
2007-06-05 | Updates, to keep Amiga demo of Elvira 1 working. | Travis Howell | |
svn-id: r27102 | |||
2007-06-05 | Fix palette glitches on printScroll background, during many scenes in Eivira 1. | Travis Howell | |
svn-id: r27100 | |||
2007-06-04 | Change printChar variables to signed, to allow removal of work around for ↵ | Travis Howell | |
The Feeble Files. svn-id: r27075 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-27 | Add minor code differences in Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26969 | |||
2007-05-22 | Minor cleanup. | Travis Howell | |
svn-id: r26913 | |||
2007-05-22 | Move code to correct position. | Travis Howell | |
svn-id: r26912 | |||
2007-05-22 | Add load/save interface support for Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26909 | |||
2007-05-13 | Trigger palette update in colorWindow() for Elvira 2. | Travis Howell | |
svn-id: r26824 | |||
2007-05-09 | Imrproved support for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26792 | |||
2007-05-07 | Cleanup. | Travis Howell | |
svn-id: r26769 | |||
2007-05-06 | Fix regression that caused input to fail, after load or save error occurs. | Travis Howell | |
svn-id: r26756 | |||
2007-02-12 | Add palette code difference for Amiga OCS version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25517 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24533 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24397 | |||
2006-10-17 | Add minor differences in windows code of Elvira 1/2/WW | Travis Howell | |
svn-id: r24356 | |||
2006-10-13 | Fix display of icons in Elvira 1 | Travis Howell | |
svn-id: r24284 | |||
2006-10-11 | Add opcode for Elvira 1 | Travis Howell | |
svn-id: r24277 | |||
2006-09-29 | Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and | Eugene Sandulenko | |
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013 | |||
2006-09-29 | Phase 2 of Simon renaming. Simon directory renaming | Eugene Sandulenko | |
svn-id: r24009 |