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2014-03-04AGOS: Add mouse wheel support for The Feeble Files.Kirben
2014-03-02AGOS: Add initial support for mouse wheel.Kirben
2014-03-01AGOS: Convert verb ids for Simon the Sorcerer 2.Kirben
2014-03-01AGOS: Enable verb display in Simon the Sorcerer 2.Kirben
2014-03-01AGOS: Fix cut-and-paste error in setLoyaltyRating()Torbjörn Andersson
2014-03-01AGOS: Modify setLoyaltyRating() on Kirben's suggestionTorbjörn Andersson
2014-02-27AGOS: Move most off the loyalty rating workaround to off_b2Set()Torbjörn Andersson
Kirben pointed out that there were more loyalty rating events tied to this opcode than to off_loadVideo(). I didn't notice this myself since the video loading was so much easier to spot in the script dump. It's a pity there doesn't seem to be any one opcode that covers all of the cases.
2014-02-27AGOS: Add setLoyaltyRating() functionTorbjörn Andersson
2014-02-26AGOS: Add missing loyalty rating to Feeble Files 4CD versionTorbjörn Andersson
This attempts to restore the missing loyalty rating setting to the 4CD version of The Feeble Files. So far only for the English version, since that's all I have, but it would not surprised me if the other versions are similar.
2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-22AGOS: Use Common::File instead of SearchMan.Johannes Schickel
This makes sure the hack from Common::File for filenames with a trailing dot is used as expected.
2014-01-22AGOS: Get rid of ArchiveMan in favor of global SearchMan.Johannes Schickel
This in fact slightly changes the priority order of added archives. Formerly, all archives in SearchMan were preferred to the customly added ones in ArchiveMan. All standard paths (i.e. path and extrapath) will be still be searched before the custom ones (which are all priority 0 right now) but system specific paths will be searched after (due to their priority being -1). Since system specific paths shouldn't contain any game data files this should hopefully be harmless. This wasn't tested for games with CAB archives.
2014-01-22AGOS: Slightly clean up ArchiveMan code.Johannes Schickel
This removes the (always true) _fallBack flag which determined whether SearchMan should be searched.
2013-12-24AGOS: Add German Amiga OCS version of Simon the Sorcerer 1.Kirben
2013-11-26Merge pull request #375 from digitall/engineAutoPlugJohannes Schickel
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code)
2013-11-24AGOS: Janitorial - Fix spacing errorsStrangerke
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically.
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
This is now generated automatically by the configure script from the engine directory names.
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script.
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine.
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically.
2013-09-12Merge pull request #378 from lordhoto/pluggable-engines-translationsJohannes Schickel
RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
2013-08-23AGOS: Add two savegame-related FIXMEsWillem Jan Palenstijn
2013-08-23AGOS: Use Common::String for savegame filenamesWillem Jan Palenstijn
2013-08-23AGOS: Simplify string parsingWillem Jan Palenstijn
2013-08-23AGOS: Use Common::strlcpy() instead of strncpy()Torbjörn Andersson
As suggested by LordHoto.
2013-08-23AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681Torbjörn Andersson
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
This allows to keep the engines to specfiy the files for translation close to the engine sources itself. Thanks to criezy for his suggestion on this approach.
2013-08-03AGOS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03AGOS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-05-07AGOS: Initialize _mouseToggleTorbjörn Andersson
This shouldn't actually be necessary since, as far as I can tell, its only purpose is to toggle between true and false to slow down some mouse cursor animations. But Valgrind doesn't know that.
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-21AGOS: Rewrite note on events with velocity 0 to note off events in ↵Johannes Schickel
MidiParser_S1D.
2012-09-07JANITORIAL: Remove underscores from MidiParser variable names.Alyssa Milburn
2012-08-28Merge remote-tracking branch 'origin/master' into tonyAlyssa Milburn
Conflicts: common/coroutines.cpp common/coroutines.h devtools/create_project/msbuild.cpp devtools/create_project/visualstudio.cpp
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2012-07-24VIDEO: Convert DXADecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-06-07AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled.Travis Howell
2012-05-28COMMON: Move InstallShield code to commonMatthew Hoops
The code also now works for both data compressed with sync bytes and without
2012-05-28VIDEO: Add volume/balance control to VideoDecoderMatthew Hoops
2012-04-15AGOS: Add comment about the limitations of quick loading/saving games in the ↵Travis Howell
AGOS game engine.
2012-04-02AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in ↵Travis Howell
introduction.
2012-04-01AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction.Travis Howell