Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-07 | Add more script opcodes for Elvira 1/2/WW | Travis Howell | |
svn-id: r24154 | |||
2006-10-06 | Add more code for Elvira 2 | Travis Howell | |
svn-id: r24143 | |||
2006-10-06 | Add more code for Elvira 2 | Travis Howell | |
svn-id: r24142 | |||
2006-10-06 | Add more code for Elvira 1 | Travis Howell | |
svn-id: r24141 | |||
2006-10-06 | Fix dectection of hit areas in earlier games | Travis Howell | |
svn-id: r24140 | |||
2006-10-06 | Correct typo in game title for Elvira 2 | Travis Howell | |
svn-id: r24139 | |||
2006-10-06 | Alwats report invalid opcodes when debug output is enabled | Travis Howell | |
svn-id: r24138 | |||
2006-10-06 | Update ebug opcode table for Elvira1 | Travis Howell | |
svn-id: r24137 | |||
2006-10-06 | Add initial debug opcode table for Elvira1 | Travis Howell | |
svn-id: r24136 | |||
2006-10-06 | Add debug video opcodes table for Elvira 1 | Travis Howell | |
svn-id: r24135 | |||
2006-10-06 | Correct game titles for Elvira 1/2 | Travis Howell | |
svn-id: r24134 | |||
2006-10-06 | Add Amiga demo of Elvira, and switch to elvira1 for Elvira | Travis Howell | |
svn-id: r24133 | |||
2006-10-06 | Ooops, restrict o_loadZone() changes to older games only | Travis Howell | |
svn-id: r24132 | |||
2006-10-06 | Add support for skipping introduction in Elivra 1/2/WW | Travis Howell | |
svn-id: r24131 | |||
2006-10-06 | Add more code for Elvira 1/2 | Travis Howell | |
svn-id: r24130 | |||
2006-10-05 | Silenced warning of msvc8. | Johannes Schickel | |
svn-id: r24127 | |||
2006-10-05 | I hope this is the right fix for an "invalid opcode" message right after | Torbjörn Andersson | |
SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9 branch as well. On the other hand, it only happens when debugging... svn-id: r24125 | |||
2006-10-05 | Fix startup of Elvira 1 | Travis Howell | |
svn-id: r24124 | |||
2006-10-05 | Fix opening credits of Elvira 2 | Travis Howell | |
svn-id: r24123 | |||
2006-10-05 | Fix loading position of initial items in Elvira 1/2 | Travis Howell | |
svn-id: r24122 | |||
2006-10-05 | Add more code and stubs for WW | Travis Howell | |
svn-id: r24121 | |||
2006-10-05 | Add Amiga versions of Elvira 1/2 and Waxworks | Travis Howell | |
svn-id: r24120 | |||
2006-10-05 | Elvira 1 require more table memory for now | Travis Howell | |
svn-id: r24119 | |||
2006-10-05 | Reduce memory required by each game, and add safety checks | Travis Howell | |
svn-id: r24118 | |||
2006-10-05 | Remove sound hacks for DS port, which would cause no speech or subtitles in ↵ | Travis Howell | |
Simon 1 with speech svn-id: r24117 | |||
2006-10-04 | Fix dumping of complete video script output | Travis Howell | |
svn-id: r24112 | |||
2006-10-04 | Correct frame rate in earlier games | Travis Howell | |
svn-id: r24111 | |||
2006-10-04 | Fix palette regression | Travis Howell | |
svn-id: r24110 | |||
2006-10-04 | Add French version of Elvira 2 | Travis Howell | |
svn-id: r24109 | |||
2006-10-04 | Correct number of variables in Elvira 1/2 | Travis Howell | |
svn-id: r24108 | |||
2006-10-04 | Add video opcode differences in Elvira 2 | Travis Howell | |
svn-id: r24107 | |||
2006-10-04 | Fix initial resource loading in Elvira 2 | Travis Howell | |
svn-id: r24106 | |||
2006-10-04 | Add more code for WW | Travis Howell | |
svn-id: r24103 | |||
2006-10-03 | Fix sound effects regression in simon1dos and remove excess game ids | Travis Howell | |
svn-id: r24100 | |||
2006-10-03 | Cleanup | Travis Howell | |
svn-id: r24099 | |||
2006-10-03 | Fix bugs in VGA resource manager and cleanup | Travis Howell | |
svn-id: r24097 | |||
2006-10-03 | Remove blocks/tiles related code for PP, which was only required by ↵ | Travis Howell | |
unreleased game svn-id: r24092 | |||
2006-10-03 | Add changes and enable music for Elvira1 | Travis Howell | |
svn-id: r24091 | |||
2006-10-02 | Moved unrelated fields out of ADGameDescription structure. | Eugene Sandulenko | |
svn-id: r24090 | |||
2006-10-02 | The name isn't stored in saved games for PP | Travis Howell | |
svn-id: r24088 | |||
2006-10-02 | Add basic single slot load/save support for dimp/swampy for now | Travis Howell | |
svn-id: r24086 | |||
2006-10-02 | Unify SAGA/AGOS detection code so other engines could also reuse it | Eugene Sandulenko | |
without further code duplication. svn-id: r24083 | |||
2006-10-02 | Fix mistake in startAnOverlayAnim() | Travis Howell | |
svn-id: r24082 | |||
2006-10-02 | Fix crashes in swampy when moving blocks | Travis Howell | |
svn-id: r24081 | |||
2006-10-02 | Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency. | Torbjörn Andersson | |
svn-id: r24073 | |||
2006-10-02 | Add video opcodes differences in Elvira1 and cleanup | Travis Howell | |
svn-id: r24072 | |||
2006-10-02 | Fix display and input in dimp | Travis Howell | |
svn-id: r24068 | |||
2006-10-02 | Decrease window array size, to maximum required by games | Travis Howell | |
svn-id: r24067 | |||
2006-10-02 | Increase struct sizes, to maximum required by games | Travis Howell | |
svn-id: r24066 | |||
2006-10-02 | Fix tile positions in swampy | Travis Howell | |
svn-id: r24065 |