index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
Age
Commit message (
Expand
)
Author
2009-08-12
Enable Personal Nightmare by default.
Travis Howell
2009-08-12
Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.
Travis Howell
2009-08-12
Fix building with specific games disabled in MSVC.
Travis Howell
2009-08-11
vc22_setPaletteOld was renamed to vc22_setPalette, since function was virtual...
Travis Howell
2009-08-11
Fix AGOS compilation.
Johannes Schickel
2009-08-11
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...
Travis Howell
2009-08-09
Fix glitch when removing arrows from spell book in Elvira 1.
Travis Howell
2009-08-09
Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.
Travis Howell
2009-08-09
Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
Travis Howell
2009-08-09
Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
Travis Howell
2009-08-08
Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1"
Eugene Sandulenko
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-22
Update video script debug table for Waxworks.
Travis Howell
2009-07-22
Simplify fade code.
Travis Howell
2009-07-21
Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
Travis Howell
2009-07-21
Fix fade effects in Waxworks.
Travis Howell
2009-07-21
Update GUI flags for AGOS game engine.
Travis Howell
2009-07-20
AGOS: Fixed badload(); some whitespace cleanup
Max Horn
2009-07-19
Change generic save game name.
Travis Howell
2009-07-19
Add patch #2823590 - Fix music crashes in Waxworks (PC).
Travis Howell
2009-07-18
AGOS: Removed second setjmp in PN code (untested!)
Max Horn
2009-07-18
AGOS: Get rid of one setjmp in PN code (needs testing)
Max Horn
2009-07-18
AGOS: Fixed backspace under OS X in Personal Nightmare
Max Horn
2009-07-17
Correct error in saveBackGround.
Travis Howell
2009-07-17
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
Travis Howell
2009-07-17
Fix input glitch regression, after pausing in PN.
Travis Howell
2009-07-15
Fix recent PN regression in vc32_saveScreen().
Travis Howell
2009-07-14
AGOS: Some more cleanup and added some comments to the PN code
Max Horn
2009-07-14
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
Max Horn
2009-07-14
AGOS: Cleanup PN code a bit, trying to make sense out of it
Max Horn
2009-07-14
Remove last ioFailed() usage in AGOS game engine.
Travis Howell
2009-07-14
Update workaround for bug #1538873, which effects the Polish version of Simon...
Travis Howell
2009-07-14
Change key combination to dump all script, due to conflict.
Travis Howell
2009-07-14
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
Travis Howell
2009-07-11
Fix recent regression in AGOSEngine_Simon1::drawImage().
Travis Howell
2009-07-08
Fix recent regression in vc61().
Travis Howell
2009-07-07
Set the correct sound rate for Personal Nightmare.
Travis Howell
2009-07-06
Ooops, remove debug code.
Travis Howell
2009-07-06
Use graphics surfaces for screen buffers, and always use correct pitch when w...
Travis Howell
2009-07-03
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
Max Horn
2009-07-01
Fixed some more warnings observed on buildbot
Max Horn
2009-07-01
- Added GCC_PRINTF attribute to several funcs where it makes sense
Max Horn
2009-06-09
Remove unused old code.
Travis Howell
2009-06-09
Correct check for font data table used in The Feeble Files.
Travis Howell
2009-06-08
Add more Polish font data for The Feeble Files.
Travis Howell
2009-06-08
Add Polish font data for The Feeble Files.
Travis Howell
2009-06-08
Update details for the Polish version of The Feeble Files.
Travis Howell
2009-06-06
Disable load from the launcher button for AGOS and Gob games with use of GUI ...
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-05-31
The error() and warning() functions add ! and newline automatically. (I didn't
Torbjörn Andersson
[prev]
[next]