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2009-09-24Fix bug #2865191 - NoPatience hangs after undo.Travis Howell
svn-id: r44281
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the ↵Johannes Schickel
solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266
2009-09-20Correct error in load code for PC version of Waxworks.Travis Howell
svn-id: r44206
2009-09-11Remove excess spaces.Travis Howell
svn-id: r44030
2009-08-24Whitespace changes.Travis Howell
svn-id: r43689
2009-08-22Correct errors in load/save code for PC version of Waxworks.Travis Howell
svn-id: r43628
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD ↵Johannes Schickel
audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) svn-id: r43512
2009-08-16Introduce a better fix for the Mac OS X backspace problem by adding the ↵Matthew Hoops
workaround to default-events.cpp. svn-id: r43441
2009-08-16Fix for bug #2838517 (FF: backspace does not work when typing save game name).Matthew Hoops
svn-id: r43440
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r43409
2009-08-15Restore code to clear screen, before playing videos with smaller resolution ↵Travis Howell
in the Amiga version of The Feeble Files. svn-id: r43402
2009-08-15Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be ↵Travis Howell
cut off. svn-id: r43400
2009-08-14The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only ↵Travis Howell
required for Windows version (WAV format) now. svn-id: r43358
2009-08-13Allow VOCs to stream from disk. Disabled by default, use symbol ↵Neil Millstone
STREAM_AUDIO_FROM_DISK to enable. See patch #2834001. svn-id: r43357
2009-08-12Removed duplicated functions.Andre Heider
svn-id: r43314
2009-08-12Enable Personal Nightmare by default.Travis Howell
svn-id: r43304
2009-08-12Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.Travis Howell
svn-id: r43299
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
svn-id: r43294
2009-08-11vc22_setPaletteOld was renamed to vc22_setPalette, since function was ↵Travis Howell
virtualized. svn-id: r43292
2009-08-11Fix AGOS compilation.Johannes Schickel
svn-id: r43276
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-08-09Fix glitch when removing arrows from spell book in Elvira 1.Travis Howell
svn-id: r43165
2009-08-09Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.Travis Howell
svn-id: r43163
2009-08-09Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.Travis Howell
svn-id: r43156
2009-08-09Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.Travis Howell
svn-id: r43152
2009-08-08Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1"Eugene Sandulenko
svn-id: r43145
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-22Update video script debug table for Waxworks.Travis Howell
svn-id: r42656
2009-07-22Simplify fade code.Travis Howell
svn-id: r42654
2009-07-21Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.Travis Howell
svn-id: r42639
2009-07-21Fix fade effects in Waxworks.Travis Howell
svn-id: r42638
2009-07-21Update GUI flags for AGOS game engine.Travis Howell
svn-id: r42636
2009-07-20AGOS: Fixed badload(); some whitespace cleanupMax Horn
svn-id: r42624
2009-07-19Change generic save game name.Travis Howell
svn-id: r42614
2009-07-19Add patch #2823590 - Fix music crashes in Waxworks (PC).Travis Howell
svn-id: r42606
2009-07-18AGOS: Removed second setjmp in PN code (untested!)Max Horn
svn-id: r42593
2009-07-18AGOS: Get rid of one setjmp in PN code (needs testing)Max Horn
svn-id: r42592
2009-07-18AGOS: Fixed backspace under OS X in Personal NightmareMax Horn
svn-id: r42591
2009-07-17Correct error in saveBackGround.Travis Howell
svn-id: r42561
2009-07-17Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).Travis Howell
svn-id: r42560
2009-07-17Fix input glitch regression, after pausing in PN.Travis Howell
svn-id: r42559
2009-07-15Fix recent PN regression in vc32_saveScreen().Travis Howell
svn-id: r42504
2009-07-14AGOS: Some more cleanup and added some comments to the PN codeMax Horn
svn-id: r42494
2009-07-14AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26Max Horn
svn-id: r42492
2009-07-14AGOS: Cleanup PN code a bit, trying to make sense out of itMax Horn
svn-id: r42491
2009-07-14Remove last ioFailed() usage in AGOS game engine.Travis Howell
svn-id: r42481
2009-07-14Update workaround for bug #1538873, which effects the Polish version of ↵Travis Howell
Simon the Sorcerer 2 too. svn-id: r42480
2009-07-14Change key combination to dump all script, due to conflict.Travis Howell
svn-id: r42478
2009-07-14Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.Travis Howell
svn-id: r42474
2009-07-11Fix recent regression in AGOSEngine_Simon1::drawImage().Travis Howell
svn-id: r42360