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AgeCommit message (Expand)Author
2009-09-24AGOS: Fixed some warnings about unreachable codeFilippos Karapetis
2009-09-24Add VGA script code differences in DIMP.Travis Howell
2009-09-24Correct tags.Travis Howell
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) oth...Travis Howell
2009-09-24Fix bug #2865191 - NoPatience hangs after undo.Travis Howell
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...Johannes Schickel
2009-09-20Correct error in load code for PC version of Waxworks.Travis Howell
2009-09-11Remove excess spaces.Travis Howell
2009-08-24Whitespace changes.Travis Howell
2009-08-22Correct errors in load/save code for PC version of Waxworks.Travis Howell
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au...Johannes Schickel
2009-08-16Introduce a better fix for the Mac OS X backspace problem by adding the worka...Matthew Hoops
2009-08-16Fix for bug #2838517 (FF: backspace does not work when typing save game name).Matthew Hoops
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
2009-08-15Restore code to clear screen, before playing videos with smaller resolution i...Travis Howell
2009-08-15Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut...Travis Howell
2009-08-14The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only require...Travis Howell
2009-08-13Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO...Neil Millstone
2009-08-12Removed duplicated functions.Andre Heider
2009-08-12Enable Personal Nightmare by default.Travis Howell
2009-08-12Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-08-11vc22_setPaletteOld was renamed to vc22_setPalette, since function was virtual...Travis Howell
2009-08-11Fix AGOS compilation.Johannes Schickel
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-08-09Fix glitch when removing arrows from spell book in Elvira 1.Travis Howell
2009-08-09Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.Travis Howell
2009-08-09Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.Travis Howell
2009-08-09Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.Travis Howell
2009-08-08Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1"Eugene Sandulenko
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-22Update video script debug table for Waxworks.Travis Howell
2009-07-22Simplify fade code.Travis Howell
2009-07-21Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.Travis Howell
2009-07-21Fix fade effects in Waxworks.Travis Howell
2009-07-21Update GUI flags for AGOS game engine.Travis Howell
2009-07-20AGOS: Fixed badload(); some whitespace cleanupMax Horn
2009-07-19Change generic save game name.Travis Howell
2009-07-19Add patch #2823590 - Fix music crashes in Waxworks (PC).Travis Howell
2009-07-18AGOS: Removed second setjmp in PN code (untested!)Max Horn
2009-07-18AGOS: Get rid of one setjmp in PN code (needs testing)Max Horn
2009-07-18AGOS: Fixed backspace under OS X in Personal NightmareMax Horn
2009-07-17Correct error in saveBackGround.Travis Howell
2009-07-17Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).Travis Howell
2009-07-17Fix input glitch regression, after pausing in PN.Travis Howell
2009-07-15Fix recent PN regression in vc32_saveScreen().Travis Howell
2009-07-14AGOS: Some more cleanup and added some comments to the PN codeMax Horn
2009-07-14AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26Max Horn
2009-07-14AGOS: Cleanup PN code a bit, trying to make sense out of itMax Horn
2009-07-14Remove last ioFailed() usage in AGOS game engine.Travis Howell