Age | Commit message (Collapse) | Author |
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svn-id: r35458
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svn-id: r35457
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they aren't supported yet).
svn-id: r35368
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svn-id: r35349
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svn-id: r35348
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svn-id: r35330
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svn-id: r35329
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svn-id: r35328
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svn-id: r35327
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svn-id: r35324
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svn-id: r35323
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svn-id: r35172
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svn-id: r35062
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appropriate features
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
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svn-id: r34916
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svn-id: r34905
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EngineFeature comments
svn-id: r34896
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svn-id: r34843
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svn-id: r34755
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confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts)
svn-id: r34576
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svn-id: r34557
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svn-id: r34469
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FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
svn-id: r34434
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svn-id: r34310
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config manager
svn-id: r33954
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GMM if the engine doesn't support it
svn-id: r33921
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svn-id: r33910
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svn-id: r33852
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used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
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33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33769
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moment, I'm
not aware of any game that actually uses this XMIDI feature, so its primary
function right now is to silence lots of warnings while running the DOS version
of Simon the Sorcerer 2.
svn-id: r33763
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33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
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svn-id: r33696
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svn-id: r33693
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svn-id: r33674
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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added a new class DumpFile for writing
svn-id: r33412
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svn-id: r33321
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svn-id: r33283
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svn-id: r33265
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33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
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svn-id: r33180
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svn-id: r33168
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svn-id: r33167
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and easier to profile
svn-id: r33083
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_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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so that music and sfx are separately controlled via the Options menu
svn-id: r33065
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svn-id: r33062
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svn-id: r32996
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