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2009-07-17Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).Travis Howell
svn-id: r42560
2009-07-17Fix input glitch regression, after pausing in PN.Travis Howell
svn-id: r42559
2009-07-15Fix recent PN regression in vc32_saveScreen().Travis Howell
svn-id: r42504
2009-07-14AGOS: Some more cleanup and added some comments to the PN codeMax Horn
svn-id: r42494
2009-07-14AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26Max Horn
svn-id: r42492
2009-07-14AGOS: Cleanup PN code a bit, trying to make sense out of itMax Horn
svn-id: r42491
2009-07-14Remove last ioFailed() usage in AGOS game engine.Travis Howell
svn-id: r42481
2009-07-14Update workaround for bug #1538873, which effects the Polish version of ↵Travis Howell
Simon the Sorcerer 2 too. svn-id: r42480
2009-07-14Change key combination to dump all script, due to conflict.Travis Howell
svn-id: r42478
2009-07-14Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.Travis Howell
svn-id: r42474
2009-07-11Fix recent regression in AGOSEngine_Simon1::drawImage().Travis Howell
svn-id: r42360
2009-07-08Fix recent regression in vc61().Travis Howell
svn-id: r42252
2009-07-07Set the correct sound rate for Personal Nightmare.Travis Howell
svn-id: r42202
2009-07-06Ooops, remove debug code.Travis Howell
svn-id: r42164
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when ↵Travis Howell
writing to the frameBuffer. svn-id: r42163
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
svn-id: r42054
2009-07-01Fixed some more warnings observed on buildbotMax Horn
svn-id: r42010
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings - removed duplicate prototypes for some funcs - fixed some "increases required alignment of target type" warnings svn-id: r42009
2009-06-09Remove unused old code.Travis Howell
svn-id: r41395
2009-06-09Correct check for font data table used in The Feeble Files.Travis Howell
svn-id: r41393
2009-06-08Add more Polish font data for The Feeble Files.Travis Howell
svn-id: r41374
2009-06-08Add Polish font data for The Feeble Files.Travis Howell
svn-id: r41372
2009-06-08Update details for the Polish version of The Feeble Files.Travis Howell
svn-id: r41365
2009-06-06Disable load from the launcher button for AGOS and Gob games with use of GUI ↵Eugene Sandulenko
options svn-id: r41277
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵Filippos Karapetis
they're decoders, not players svn-id: r40759
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
- Properly fixed the FLIC player - The sound chunk tag of DXA files is now read by the DXADecoder's loadFile() method svn-id: r40736
2009-05-19Correct translation error.Travis Howell
svn-id: r40718
2009-05-19Improve looping of videos, in the demo version of The Feeble Files.Travis Howell
svn-id: r40716
2009-05-17Simplify cursor code.Travis Howell
svn-id: r40653
2009-05-17Fix mouse cursor color in the demo versions of The Feeble Files.Travis Howell
svn-id: r40643
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
svn-id: r40619
2009-05-14Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵Max Horn
years :) in the quicktime midi code svn-id: r40577
2009-05-14Fix bug #2791699 - Feeble Files: Crash after OmniTV video.Travis Howell
svn-id: r40560
2009-05-14Correct typo.Travis Howell
svn-id: r40555
2009-05-14Minor corrections.Travis Howell
svn-id: r40550
2009-05-14Expand dump image code to cover all games, and add options to the debugger.Travis Howell
svn-id: r40548
2009-05-07Correct incorrect byte in corrupt 72.out file, included with some PC ↵Travis Howell
versions of PN. svn-id: r40369
2009-05-06Add more file sizes.Travis Howell
svn-id: r40348
2009-05-05Fix input glitch regression again, by closer matching original PN code.Travis Howell
svn-id: r40329
2009-05-05Fix input glitch regression, when examing items in PN.Travis Howell
svn-id: r40328
2009-05-04Fix compilation without --enable-pnJoost Peters
svn-id: r40311
2009-05-04Fix input been displayed during ending sequence in PN.Travis Howell
svn-id: r40300
2009-05-04Fix the car chase scene in PN.Travis Howell
svn-id: r40299
2009-05-04All versions of PN share the same saved game format.Travis Howell
svn-id: r40298
2009-05-04Always reset VGA memory pointer, when load zone in PN, since only a single ↵Travis Howell
zone is used. svn-id: r40297
2009-05-04Add code different for PN in vc32_saveScreen(), to fix crashes.Travis Howell
svn-id: r40296