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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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animation.cpp
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Author
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-24
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
Strangerke
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-22
AVALANCHE: Optimize Animation::updateSpeed().
uruk
2013-09-21
AVALANCHE: Move some variables, fix savegame counter increment when saving
Strangerke
2013-09-21
AVALANCHE: Merge Gyro, Lucerna and Avalot
Strangerke
2013-09-21
AVALANCHE: Merge Acci and Parser
Strangerke
2013-09-21
AVALANCHE: rename scrolls to dialogs
Strangerke
2013-09-21
AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functions
Strangerke
2013-09-21
AVALANCHE: Some polishing in Animation
Strangerke
2013-09-21
AVALANCHE: Some cleanup and comment modifications.
uruk
2013-09-20
AVALANCHE: Remove remaining off and on calls in commented code
Strangerke
2013-09-20
AVALANCHE: Remove some useless/dead code
Strangerke
2013-09-19
AVALANCHE: Cosmetic modifications.
uruk
2013-09-19
AVALANCHE: Rename Celer to Background.
uruk
2013-09-18
AVALANCHE: Rename DropDown into Menu, add some access functions
Strangerke
2013-09-16
AVALANCHE: Review all for statements
Strangerke
2013-09-16
AVALANCHE: Index conversion related to drawBackgroundSprite()
Strangerke
2013-09-16
AVALANCHE: fix index in loadMouse, misc cleanup
Strangerke
2013-09-16
AVALANCHE: More index conversion in inField()
Strangerke
2013-09-16
AVALANCHE: More index conversion in appearPed
Strangerke
2013-09-15
AVALANCHE: for consistency, replace fv and ff loop variables by i and j. ↵
Strangerke
Remove some commented dead code
2013-09-15
AVALANCHE: Get rid of some more magic values
Strangerke
2013-09-15
AVALANCHE: Get rid of several magic values
Strangerke
2013-09-15
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
uruk
Conflicts: engines/avalanche/lucerna.cpp engines/avalanche/timer.cpp
2013-09-15
AVALANCHE: Rename room number constans. Repair Lucerna::enterRoom().
uruk
2013-09-15
AVALANCHE: Convert index use from Pascal to C in appearPed()
Strangerke
2013-09-15
AVALANCHE: Convert index use from Pascal to C in walkTo()
Strangerke
2013-09-15
AVALANCHE: Get rid of Enid.
uruk
2013-09-15
AVALANCHE: Remove the '2' from the source files' names.
uruk
2013-09-15
AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.
uruk
2013-09-15
AVALANCHE: Reduce verbosity some more
Strangerke
2013-09-15
AVALANCHE: Reduce some more verbosity
Strangerke
2013-09-13
AVALANCHE: Remove duplicated direction enum, move direction to animation class
Strangerke
2013-09-13
AVALANCHE: Remove DNA structure which was essentially a savegame structure ↵
Strangerke
unused in ScummVM
2013-09-13
AVALANCHE: Error out when critical files are missing
Strangerke
2013-09-12
AVALANCHE: Fix various warnings reported by GCC and/or wjp
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbs
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople
Strangerke
2013-09-08
AVALANCHE: Rework some more strings
Strangerke
2013-09-08
AVALANCHE: Rework some more strings
Strangerke
2013-09-08
AVALANCHE: Rework some more string uses
Strangerke
2013-09-08
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵
uruk
into avalanche Conflicts: engines/avalanche/animation.cpp
2013-09-08
AVALANCHE: Rename _tr to _anim.
uruk
2013-09-08
AVALANCHE: Change type of kSpriteNumbMax to byte
Strangerke
2013-09-08
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵
uruk
into avalanche Conflicts: engines/avalanche/animation.h
2013-09-08
AVALANCHE: Check function scope in Animation, set a function private
Strangerke
2013-09-08
AVALANCHE: More renaming/refactoring in Animation.
uruk
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
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