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path: root/engines/avalanche/animation.cpp
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2013-09-24AVALANCHE: Use Room enum instead of byte in misc placeStrangerke
2013-09-24AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variablesStrangerke
2013-09-23AVALANCHE: Refactor some variables. This breaks savegame compatibilityStrangerke
2013-09-22AVALANCHE: Optimize Animation::updateSpeed().uruk
2013-09-21AVALANCHE: Move some variables, fix savegame counter increment when savingStrangerke
2013-09-21AVALANCHE: Merge Gyro, Lucerna and AvalotStrangerke
2013-09-21AVALANCHE: Merge Acci and ParserStrangerke
2013-09-21AVALANCHE: rename scrolls to dialogsStrangerke
2013-09-21AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functionsStrangerke
2013-09-21AVALANCHE: Some polishing in AnimationStrangerke
2013-09-21AVALANCHE: Some cleanup and comment modifications.uruk
2013-09-20AVALANCHE: Remove remaining off and on calls in commented codeStrangerke
2013-09-20AVALANCHE: Remove some useless/dead codeStrangerke
2013-09-19AVALANCHE: Cosmetic modifications.uruk
2013-09-19AVALANCHE: Rename Celer to Background.uruk
2013-09-18AVALANCHE: Rename DropDown into Menu, add some access functionsStrangerke
2013-09-16AVALANCHE: Review all for statementsStrangerke
2013-09-16AVALANCHE: Index conversion related to drawBackgroundSprite()Strangerke
2013-09-16AVALANCHE: fix index in loadMouse, misc cleanupStrangerke
2013-09-16AVALANCHE: More index conversion in inField()Strangerke
2013-09-16AVALANCHE: More index conversion in appearPedStrangerke
2013-09-15AVALANCHE: for consistency, replace fv and ff loop variables by i and j. ↵Strangerke
Remove some commented dead code
2013-09-15AVALANCHE: Get rid of some more magic valuesStrangerke
2013-09-15AVALANCHE: Get rid of several magic valuesStrangerke
2013-09-15Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheuruk
Conflicts: engines/avalanche/lucerna.cpp engines/avalanche/timer.cpp
2013-09-15AVALANCHE: Rename room number constans. Repair Lucerna::enterRoom().uruk
2013-09-15AVALANCHE: Convert index use from Pascal to C in appearPed()Strangerke
2013-09-15AVALANCHE: Convert index use from Pascal to C in walkTo()Strangerke
2013-09-15AVALANCHE: Get rid of Enid.uruk
2013-09-15AVALANCHE: Remove the '2' from the source files' names.uruk
2013-09-15AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.uruk
2013-09-15AVALANCHE: Reduce verbosity some moreStrangerke
2013-09-15AVALANCHE: Reduce some more verbosityStrangerke
2013-09-13AVALANCHE: Remove duplicated direction enum, move direction to animation classStrangerke
2013-09-13AVALANCHE: Remove DNA structure which was essentially a savegame structure ↵Strangerke
unused in ScummVM
2013-09-13AVALANCHE: Error out when critical files are missingStrangerke
2013-09-12AVALANCHE: Fix various warnings reported by GCC and/or wjpStrangerke
2013-09-09AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbsStrangerke
2013-09-09AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeopleStrangerke
2013-09-08AVALANCHE: Rework some more stringsStrangerke
2013-09-08AVALANCHE: Rework some more stringsStrangerke
2013-09-08AVALANCHE: Rework some more string usesStrangerke
2013-09-08AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵uruk
into avalanche Conflicts: engines/avalanche/animation.cpp
2013-09-08AVALANCHE: Rename _tr to _anim.uruk
2013-09-08AVALANCHE: Change type of kSpriteNumbMax to byteStrangerke
2013-09-08AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵uruk
into avalanche Conflicts: engines/avalanche/animation.h
2013-09-08AVALANCHE: Check function scope in Animation, set a function privateStrangerke
2013-09-08AVALANCHE: More renaming/refactoring in Animation.uruk
2013-09-08AVALANCHE: Renaming/refactoring in Animation.uruk
2013-09-08AVALANCHE: Renaming/refactoring in Animation.uruk