Age | Commit message (Collapse) | Author |
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AvalancheEngine::generateSaveFileName(), AvalancheEngine::saveGame().
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the code during the process. Repair Gyro::load_a_mouse().
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implement Scrolls::dodgem() and Scrolls::undodgem().
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accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
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Graph and Lucerna.
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run(), so loadfont() can access the data files of the game.
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constructor.
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and Scrolls.
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main menu for later. Minimal cosmetic modifications in the order of the functions.
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