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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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avalanche.h
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2018-05-01
AVALANCHE: Push down AD includes
Bastien Bouclet
2014-04-13
AVALANCHE: Add HighScore.
uruk
2014-04-12
AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.
uruk
2014-03-07
AVALANCHE: Implement Parser::bossKey().
uruk
Revise some other parts of the engine during the process.
2014-03-07
AVALANCHE: Rework use of ShootEmUp.
uruk
2014-03-07
AVALANACHE: Rework use of MainMenu.
uruk
2014-03-03
AVALANCHE: Add MainMenu's skeleton.
uruk
2014-03-03
AVALANCHE: Rename Menu to DropDownMenu.
uruk
2014-03-03
AVALANCHE: Replace majorRedraw() with refreshScreen().
uruk
2014-02-18
AVALANCHE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-14
AVALANCHE: Add ShootEmUp's skeleton.
uruk
2014-02-09
AVALANCHE: Remove Pingo.
uruk
2014-02-09
AVALANCHE: Add Help's skeleton.
uruk
2014-01-30
AVALANCHE: Add Ghostroom's skeleton.
uruk
2014-01-22
AVALANCHE: Remove unused code.
uruk
2014-01-22
AVALANCHE: Move kTune and TuneType to Dialogs.
uruk
2014-01-15
AVALANCHE: Move Clock to dedicated files.
uruk
2014-01-03
AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of ↵
Strangerke
it reusable
2013-11-23
AVALANCHE: Fix savegames compatibility before/after Nim implementation
Strangerke
2013-11-22
AVALANCHE: Janitorial - Removing trailing spaces and tabs
Strangerke
2013-11-22
AVALANCHE: Add skeleton code for the minigame called Nim.
urukgit
2013-11-19
AVALANCHE: Fix timer.
urukgit
2013-11-05
AVALANCHE: Fix whitespace
Willem Jan Palenstijn
2013-11-05
AVALANCHE: Remove unnecessary whitespaces.
urukgit
2013-11-05
AVALANCHE: Repair display of playtime.
urukgit
2013-11-03
AVALANCHE: Fix CID 1109674
Strangerke
2013-10-25
AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp
Strangerke
2013-10-22
Avalanche: Replace some British English by American English
Strangerke
pointed by clone2727
2013-10-17
AVALANCHE: Some more refactoring
Strangerke
2013-10-17
AVALANCHE: Move Bubble pos to Dialogs, make them private
Strangerke
2013-10-12
AVALANCHE: Move some variables around
Strangerke
2013-10-09
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
Strangerke
2013-10-04
AVALANCHE: Remove file variable from AvalancheEngine
Strangerke
2013-10-04
AVALANCHE: Remove s_engine
Strangerke
2013-10-01
AVALANCHE: some more work on variables
Strangerke
2013-10-01
AVALANCHE: more work on variables
Strangerke
2013-10-01
AVALANCHE: Remove verbosity related to the use of Magics enum
Strangerke
2013-10-01
AVALANCHE: More work on variables
Strangerke
2013-10-01
AVALANCHE: Remove useless variable, move variables to dialogs
Strangerke
2013-10-01
AVALANCHE: Set private some more variables
Strangerke
2013-10-01
AVALANCHE: Move some more variables out of Avalanche
Strangerke
2013-10-01
AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable
Strangerke
2013-10-01
AVALANCHE: More refactoring
Strangerke
2013-10-01
AVALANCHE: Move several variables to make them private
Strangerke
2013-09-30
AVALANCHE: Remove various dead variables and associated code
Strangerke
2013-09-30
AVALANCHE: Rename getFlag(), change _roomTime to uint32
Strangerke
2013-09-29
AVALANCHE: Move debug display of magic lines to debugger
Strangerke
2013-09-29
AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), ↵
Strangerke
set _background private
2013-09-28
AVALANCHE: Move some more functions to Graphics
Strangerke
2013-09-28
AVALANCHE: Use an enum for the Mouse cursor identifier
Strangerke
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