Age | Commit message (Collapse) | Author |
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loadGame() in, add expandDate() to AvalancheEngine. Revise Avalot::setup(). Repair Lucerna::load() and triptype::init().
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loadGameState(). Add loadGame(). Rename generateSaveFileName() to getSaveFileName(). AvalancheMetaEngine: Add listSaves() and removeSaveState().
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AvalancheEngine::generateSaveFileName(), AvalancheEngine::saveGame().
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implement Scrolls::dodgem() and Scrolls::undodgem().
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accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
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Graph and Lucerna.
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constructor.
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main menu for later. Minimal cosmetic modifications in the order of the functions.
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