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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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avalanche
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avalot.cpp
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Author
2013-09-25
AVALANCHE: rename a parameter, remove a useless (unitialized) variable, ↵
Strangerke
disable some menu entries
2013-09-25
AVALANCHE: use nullptr for empty pointers
Strangerke
2013-09-25
AVALANCHE: Simplify loadMouse()
Strangerke
2013-09-25
AVALANCHE: Reduce verbosity in Background, remove a useless variable
Strangerke
2013-09-24
AVALANCHE: Use enum for verbs
Strangerke
2013-09-24
AVALANCHE: Use People enum as a type for several variables, modify functions ↵
Strangerke
accordingly
2013-09-24
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some ↵
uruk
renaming in Animation.
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-24
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
Strangerke
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-22
AVALANCHE: Use struct for consistency in Avalot
Strangerke
2013-09-22
AVALANCHE: Move some variables
Strangerke
2013-09-22
AVALANCHE: Implement Avalot::zoomOut().
uruk
2013-09-21
AVALANCHE: Implement Clock::chime().
uruk
2013-09-21
AVALANCHE: Move some variables, fix savegame counter increment when saving
Strangerke
2013-09-21
AVALANCHE: uncomment some sound code, code cleanup
Strangerke
2013-09-21
AVALANCHE: Merge Gyro, Lucerna and Avalot
Strangerke
2013-09-21
AVALANCHE: rename scrolls to dialogs
Strangerke
2013-09-21
AVALANCHE: Mostly cosmetic modifications in avalot.cpp.
uruk
2013-09-20
AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵
Strangerke
file reading, etc
2013-09-19
AVALANCHE: Cosmetic modifications.
uruk
2013-09-19
AVALANCHE: Rename Celer to Background.
uruk
2013-09-18
AVALANCHE: Add sound class, blip(), playNote() and click()
Strangerke
2013-09-18
AVALANCHE: move some engine init instructions to Gyro
Strangerke
2013-09-18
AVALANCHE: Rename DropDown into Menu, add some access functions
Strangerke
2013-09-16
AVALANCHE: Review all for statements
Strangerke
2013-09-16
AVALANCHE: Remove dead code
Strangerke
2013-09-15
AVALANCHE: Get rid of Enid.
uruk
2013-09-15
AVALANCHE: Remove the '2' from the source files' names.
uruk
2013-09-15
AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.
uruk
2013-09-15
AVALANCHE: Reduce verbosity some more
Strangerke
2013-09-15
AVALANCHE: Janitorial: remove extra space after ! in boolean operations
Strangerke
2013-09-13
AVALANCHE: Remove duplicated direction enum, move direction to animation class
Strangerke
2013-09-13
AVALANCHE: Remove DNA structure which was essentially a savegame structure ↵
Strangerke
unused in ScummVM
2013-09-10
AVALANCHE: Various cleanup
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbs
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople
Strangerke
2013-09-09
AVALANCHE: Rework some more strings, identify some dead code in avalanche.cpp
Strangerke
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
2013-09-08
AVALANCHE: Rename Timeout into Timer
Strangerke
2013-09-08
AVALANCHE: Missing files from last commit...
uruk
2013-09-08
AVALANCHE: Renaming in timeout2.h
uruk
2013-09-07
AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMax
Strangerke
2013-09-07
AVALANCHE: Do renaming in scrolls2.h.
uruk
2013-09-07
AVALANCHE: Some more renaming in Animation
Strangerke
2013-09-07
AVALANCHE: Rename trip into animation, some more renaming
Strangerke
2013-09-07
AVALANCHE: Introduce a new class: Clock.
uruk
2013-09-07
AVALANCHE: Do renaming/refactoring in Lucerna.
uruk
2013-09-07
AVALANCHE: Janitorial - Remove trailing spaces, fix define names
Strangerke
2013-09-06
AVALANCHE: More renaming in gyro2.h.
uruk
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