Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-02-25 | AVALANCHE: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-01-26 | AVALANCHE: Only request actual save slots in listSaves. | Johannes Schickel | |
2014-02-18 | AVALANCHE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-24 | AVALANCHE: Fix savegame version checks | Strangerke | |
2013-11-03 | AVALANCHE: Fix CID 1109674 | Strangerke | |
2013-10-07 | AVALANCHE: Fix savegames list | Strangerke | |
2013-10-07 | AVALANCHE: Fix savegame patterns | Strangerke | |
2013-10-05 | AVALANCHE: Cleaning includes - remove useless includes in cpp files | Strangerke | |
2013-10-04 | AVALANCHE: Add indentation on REGISTER_PLUGIN_* lines | Strangerke | |
2013-10-04 | AVALANCHE: Use MKTAG for signature. This breaks prior savegames. | Strangerke | |
2013-09-29 | AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), ↵ | Strangerke | |
set _background private | |||
2013-09-19 | AVALANCHE: Cosmetic modifications. | uruk | |
2013-09-16 | AVALANCHE: Review all for statements | Strangerke | |
2013-09-08 | AVALANCHE: Silent some CppCheck warnings, rename some loop variables | Strangerke | |
2013-08-20 | AVALANCHE: Add thumbnail support and version tracking to the saving/loading ↵ | uruk | |
system. Repair Trip::trippancy_link(). | |||
2013-08-20 | AVALANCHE: Implement loading from the Launcher. Upgrade saveGame(), ↵ | uruk | |
loadGame() in, add expandDate() to AvalancheEngine. Revise Avalot::setup(). Repair Lucerna::load() and triptype::init(). | |||
2013-08-19 | AVALANCHE: AvalancheEngine: Revise synchronize(), saveGame(), ↵ | uruk | |
loadGameState(). Add loadGame(). Rename generateSaveFileName() to getSaveFileName(). AvalancheMetaEngine: Add listSaves() and removeSaveState(). | |||
2013-06-20 | AVALANCHE: Fix detection. | uruk | |
2013-06-20 | AVALANCHE: Remove some functions from detection. | uruk | |
2013-06-20 | AVALANCHE: Messing around with GameDescription. | uruk | |
2013-06-18 | AVALANCHE: Add detection. Some fix in console.h. | uruk | |