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path: root/engines/avalanche/ghostroom.cpp
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2014-05-24AVALANCHE: Initialize two variables in GhostRoom()Strangerke
2014-04-13AVALANCHE: Fix Ghostroom's destructor.uruk
2014-04-12AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.uruk
2014-02-25AVALANCHE: Rework use of Common::Rect.uruk
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-18AVALANCHE: Introduce GraphicManager::blackOutScreen().uruk
2014-02-18AVALANCHE: Reimplement the rectangle drawing methods.uruk
2014-02-18AVALANCHE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16AVALANCHE: Janitorial - Remove trailing spacesStrangerke
2014-02-10AVALANCHE: Add missing bracesStrangerke
2014-02-09AVALANCHE: Initialize a couple of uninitialized variablesStrangerke
2014-02-09AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene.uruk
2014-02-09AVALANCHE: Optimise the picture loading in GhostRoom.uruk
2014-02-08AVALANCHE: Repair GhostRoom::doBat().uruk
2014-02-08AVALANCHE: Finish GhostRoom's implementation.uruk
2014-02-08AVALANCHE: Implement another pair of floating eyeballs.uruk
Repair the previous one.
2014-02-08AVALANCHE: Implement the ghostroom's animation until Avvy turns back.uruk
2014-02-08AVALANCHE: Add the yelling to the end of the ghost's animation.uruk
2014-02-08AVALANCHE: Repair the ghost's animation.uruk
Now it doesn't overlap with the bat's static picture on the bottom of the screen.
2014-02-08AVALANCHE: Implement the animation of the ghost.uruk
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-08AVALANCHE: Implement GhostRoom::doBat().uruk
2014-02-05AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.uruk
2014-02-05AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().uruk
2014-02-05AVALANCHE: Implement GhostRoom::wait().uruk
2014-02-04AVALANCHE: Implement rest of the loading in Ghostroom.uruk
Also move it to it's own function: loadPictures(). Remove some unused variables and change the order of declaration of the remaining ones during the implementation. Change void * types to Graphics::Surface.
2014-02-04AVALANCHE: Rename/move/implement plainGrab().uruk
2014-02-04AVALANCHE: Some renaming connected to Ghostroom.uruk
2014-02-04AVALANCHE: Really remove that function.uruk
2014-02-04AVALANCHE: Rename/move/implement getMe().uruk
2014-02-04AVALANCHE: Remove references to removed variables.uruk
2014-02-04AVALANCHE: Implement loading and drawing of the picture of the ghost.uruk
2014-02-02AVALANCHE: Fix a couple of missing initializations in the ghost roomStrangerke
2014-01-30AVALANCHE: Add Ghostroom's skeleton.uruk