Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-03 | AVALANCHE: Use degree conversion common math funcs | David Fioramonti | |
Noted an atan maybe should be an atan2. For the atan call I casted the numerator and denominator separately instead of after they are divided. | |||
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2014-06-07 | AVALANCHE: Janitorial - remove trailing spaces and tabs | Strangerke | |
2014-06-02 | AVALANCHE: Make GraphicManager::drawArc code consistently use float. | Johannes Schickel | |
I use float over double here because all the changing values were already stored in variables of type float. This also silences some float conversion warnings. | |||
2014-04-12 | AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. | uruk | |
2014-03-06 | AVALANCHE: Implement MainMenu::wait(). | uruk | |
Rework other pieces of the engine to fit to it's mechanism. | |||
2014-03-05 | AVALANCHE: Implement MainMenu::centre(). | uruk | |
Also rework connected functions. | |||
2014-03-04 | AVALANCHE: Implement MainMenu::option(). | uruk | |
Rework and implement a lot of connected functions. | |||
2014-03-04 | AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons(). | uruk | |
Also rename menuLoadIcons to menuLoadPictures after the unifying. | |||
2014-03-04 | AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons(). | uruk | |
Add and implement necessary graphical functions for the main menu during the process. | |||
2014-03-03 | AVALANCHE: Implement the status leds on the toolbar. | uruk | |
2014-02-25 | AVALANCHE: Rework use of Common::Rect. | uruk | |
Now the right and bottom coordinates of the rectangles aren't included in them. | |||
2014-02-21 | AVALANCHE: Repair ShootEmUp::plotThem(). | uruk | |
2014-02-19 | AVALANCHE: Implement ShootEmUp::plotThem() and connected functions. | uruk | |
2014-02-18 | AVALANCHE: Rework GraphicManager::loadPictureSign(). | uruk | |
2014-02-18 | AVALANCHE: Repair writing off the boundaries in loadPictureGraphic(). | uruk | |
2014-02-18 | AVALANCHE: Introduce GraphicManager::blackOutScreen(). | uruk | |
2014-02-18 | AVALANCHE: Reimplement the rectangle drawing methods. | uruk | |
2014-02-18 | AVALANCHE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-16 | AVALANCHE: Implement ShootEmUp::setup() and connected functions. | uruk | |
2014-02-16 | AVALANCHE: Janitorial - Remove trailing spaces | Strangerke | |
2014-02-16 | AVALANCHE: Implement ShootEmUp::instructions(). | uruk | |
Also implement connected functions and add fundamental parts to ShootEmUp::run() during the process. | |||
2014-02-14 | AVALANCHE: Move/rename/implement SEU::titles(). | uruk | |
2014-02-14 | AVALANCHE: Implement mouse control in Help. | uruk | |
2014-02-11 | AVALANCHE: Move/rename/implement Help::plotButton(). | uruk | |
2014-02-11 | AVALANCHE: Partially implement Help::getMe(). | uruk | |
The drawing of the buttons are still missing. | |||
2014-02-10 | AVALANCHE: Implement 'winning_pic'. | uruk | |
2014-02-08 | AVALANCHE: Implement the animation of the ghost. | uruk | |
Modify GraphicManager::ghostDrawGhost() to do so. | |||
2014-02-05 | AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation. | uruk | |
2014-02-05 | AVALANCHE: Make constants really const. | uruk | |
2014-02-05 | AVALANCHE: Remove unnecessary checks from picture creatings. | uruk | |
2014-02-05 | AVALANCHE: Add ghostDrawGlerk(). | uruk | |
2014-02-04 | AVALANCHE: Implement rest of the loading in Ghostroom. | uruk | |
Also move it to it's own function: loadPictures(). Remove some unused variables and change the order of declaration of the remaining ones during the implementation. Change void * types to Graphics::Surface. | |||
2014-02-04 | AVALANCHE: Rename/move/implement plainGrab(). | uruk | |
2014-02-04 | AVALANCHE: Some renaming in Background. | uruk | |
2014-02-04 | AVALANCHE: Some renaming connected to Ghostroom. | uruk | |
2014-02-04 | AVALANCHE: Rename/move/implement getMe(). | uruk | |
2014-02-04 | AVALANCHE: Implement loading and drawing of the picture of the ghost. | uruk | |
2014-01-26 | AVALANCE: Fix warning about truncated value (from double to float) | Filippos Karapetis | |
2014-01-15 | AVALANCHE: Implement wobble, move it to Animation. | uruk | |
2014-01-15 | AVALANCHE: Implement, rename, move zonk() and connected functions. | uruk | |
Implementations: zonk(), zl(). Renames: zonk() -> thunder(), zl() -> drawLightning(). Moved: the 2 above from Pingo to Animation. Addition: GraphicManager::drawLine(). | |||
2014-01-15 | AVALANCHE: Implement setBackgroundColor(). | uruk | |
2013-12-21 | AVALANCHE: Move freeing of the used surfaces in Nim to a better place. | uruk | |
2013-12-21 | AVALANCHE: Rename graphic functions connected to Nim. | uruk | |
2013-12-17 | AVALANCHE: Implement picture loading/drawing in Nim. | uruk | |
2013-12-17 | AVALANCHE: Add some graphic functions for Nim. | uruk | |
2013-11-22 | AVALANCHE: Janitorial - Remove extra blank lines | Strangerke | |
2013-11-22 | AVALANCHE: Janitorial - Removing trailing spaces and tabs | Strangerke | |
2013-10-25 | AVALANCHE: Fix 3 issues reported by Coverity. | Strangerke | |