Age | Commit message (Collapse) | Author |
|
|
|
Rework other pieces of the engine to fit to it's mechanism.
|
|
Also rework connected functions.
|
|
Rework and implement a lot of connected functions.
|
|
Also rename menuLoadIcons to menuLoadPictures after the unifying.
|
|
Add and implement necessary graphical functions for the main menu during the process.
|
|
|
|
Now the right and bottom coordinates of the rectangles aren't included in them.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
|
|
|
|
|
|
|
|
The drawing of the buttons are still missing.
|
|
|
|
Modify GraphicManager::ghostDrawGhost() to do so.
|
|
|
|
|
|
|
|
|
|
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Implementations: zonk(), zl().
Renames: zonk() -> thunder(), zl() -> drawLightning().
Moved: the 2 above from Pingo to Animation.
Addition: GraphicManager::drawLine().
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|