Age | Commit message (Collapse) | Author |
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work in synergy with that.
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Scrolls::normscroll() and update Scrolls::drawscroll() using it.
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Scrolls::drawscroll(), repair Scrolls::solidify(), broaden scrolls2.h.
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update Trip::checkfeet() accordingly.
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and redraws it every time before a sprite is drawn.
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Graphics, update almost everything accordingly.
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accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
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