Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-20 | AVALANCHE: Add keyboard support to Nim. | uruk | |
2013-12-20 | AVALANCHE: Rework mouse handling in Nim. | uruk | |
2013-12-20 | AVALANCHE: Implement Nim::endOfGame(). | uruk | |
2013-12-20 | AVALANCHE: Replace Nim::dogFood(). | uruk | |
2013-12-20 | AVALANCHE: Implement mouse control of Nim. | uruk | |
Now the mini-game is playable. | |||
2013-12-17 | AVALANCHE: Implement Dogfood's "AI" in Nim. | uruk | |
2013-12-17 | AVALANCHE: Get rid of plotStone(). | uruk | |
2013-12-17 | AVALANCHE: Implement drawing of stones in Nim. | uruk | |
2013-12-17 | AVALANCHE: Implement text drawing and setup in Nim. | uruk | |
2013-12-17 | AVALANCHE: Implement picture loading/drawing in Nim. | uruk | |
2013-11-23 | AVALANCHE: Implement Nim::playNim(). | urukgit | |
Repair naming of variables in Nim and add some helper functions. | |||
2013-11-22 | AVALANCHE: Janitorial - Fix Alignment in Nim | Strangerke | |
2013-11-22 | AVALANCHE: Fix Nim. | urukgit | |
2013-11-22 | AVALANCHE: Add skeleton code for the minigame called Nim. | urukgit | |