Age | Commit message (Collapse) | Author |
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and almost everything connected to it.
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Scrolls::normscroll() and update Scrolls::drawscroll() using it.
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Timeout::arkata_shouts() until dixi() works, partially implement Scrolls::say().
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Scrolls::drawscroll(), repair Scrolls::solidify(), broaden scrolls2.h.
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Scrolls::solidify() and Scrolls::strip().
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accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
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run(), so loadfont() can access the data files of the game.
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and Scrolls.
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Conflicts:
engines/avalanche/timeout2.cpp
engines/avalanche/trip6.cpp
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