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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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actor.h
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Author
2019-07-22
BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1
Thanasis Antoniou
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-07-14
BLADERUNNER: Fix Rats resurrecting
Thanasis Antoniou
2019-05-13
BLADERUNNER: Mainframe talkie restored
Thanasis Antoniou
2019-05-04
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
Thanasis Antoniou
2019-04-09
BLADERUNNER: Fix Officer Leary crowd interrogation
Thanasis Antoniou
2019-03-06
BLADERUNNER: Fixed panning of speech
Peter Kohaut
2019-02-10
BLADERUNNER: Added sitcom mode
Peter Kohaut
2019-02-02
BLADERUNNER: Cleanup of walking code
Peter Kohaut
2019-01-28
BLADERUNNER: Fixed small issue in combat calculation
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-30
BLADERUNNER: Initial code for acquireCluesByRelations()
Eugene Sandulenko
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen
2018-03-18
BLADERUNNER: Actors fixes
Peter Kohaut
2018-03-17
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-03-17
BLADERUNNER: Added combat
Peter Kohaut
2018-02-18
BLADERUNNER: Fixed more compilation warnings
Peter Kohaut
2018-02-18
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-02-18
BLADERUNNER: Support for running
Peter Kohaut
2018-02-12
BLADERUNNER: Fixed more Coverity issues
Peter Kohaut
2018-01-29
BLADERUNNER: Remove simple walking hack
Thomas Fach-Pedersen
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-04-02
BLADERUNNER: fixed lighting cache
Peter Kohaut
2017-04-01
BLADERUNNER: improvements to the walking code
Peter Kohaut
2017-03-29
BLADERUNNER: fixed warnings
Peter Kohaut
2017-03-29
BLADERUNNER: introduced some game constants
Peter Kohaut
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2017-03-23
BLADERUNNER: Added more functionality to movement track
Peter Kohaut
2017-03-20
BLADERUNNER: added Runciter character (petshop owner)
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-09-29
BLADERUNNER: fixed exit selection, added footstep sounds, added some debuggin...
Peter Kohaut
2016-09-29
BLADERUNNER: add more logic to actor::tick, added support for looking up scen...
Peter Kohaut
2016-09-29
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: added implementation of more script methods added combat structu...
Peter Kohaut
2016-09-29
BLADERUNNER: still adding structures... and implementing some of script metho...
Peter Kohaut
2016-09-29
BLADERUNNER: just basic objects description scene stuff - lightning and effec...
Peter Kohaut
2016-09-29
BLADERUNNER: Add beginnings of Actor class and move actor drawing to Scene
Thomas Fach-Pedersen