Age | Commit message (Collapse) | Author |
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Audio mixer is supporting fading and pan animation
Added support for skipping speech by pressing Return
Added proper support for ambient sounds
Added more code to the dialogue menu
Added tooltips to the Spinner
Fixed calculation of volume and pan of walk steps
Code cleanup & formatting
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actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
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Game script are more readable now
Fixed name of Officer Leary
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fixed few memory leaks
fixed overflows
prepared more logic for looping but its not yet working correctly - still figuring out original code for vqadecoder
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structure (maybe it combat mode??)
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effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere
does not compile, because new files are not in makefile...
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