Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-22 | BLADERUNNER: Fix invalid assert in AudStream | Thomas Fach-Pedersen | |
2016-10-21 | BLADERUNNER: Fix presumable typo | Willem Jan Palenstijn | |
2016-10-03 | BLADERUNNER: Code formatting fixes | Eugene Sandulenko | |
2016-10-01 | BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed ↵ | Peter Kohaut | |
some warnings, fixed some scene scripts | |||
2016-09-30 | BLADERUNNER: fixed compiler error in gcc and clang (was working in msvc14) | Peter Kohaut | |
2016-09-30 | BLADERUNNER: add support for uncompressed audio, fixed wrong call to ↵ | Peter Kohaut | |
gamescript after loading scene | |||
2016-09-29 | BLADERUNNER: fixed loading of new set/scene, fixed memoryleak in lights | Peter Kohaut | |
2016-09-29 | BLADERUNNER: Split aud_decoder into aud_stream and adpcm_decoder | Thomas Fach-Pedersen | |