Age | Commit message (Expand) | Author |
---|---|---|
2016-09-29 | BLADERUNNER: Init globals, game flags, and actor clues | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add support for ambient sounds, game flags and variables, and us... | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: First pass at slice animation renderer | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Fix memory leaks in BladeRunnerEngine | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Avoid global constructor for pixelformat | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Remove extra class qualification | Sven Hesse |
2016-09-29 | BLADERUNNER: First easter egg, developer commentary | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: No semicolon after namespace closing brace | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Start port to scummvm engine | Thomas Fach-Pedersen |