Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-22 | BLADERUNNER: Restore Animoid banter and purchases | antoniou79 | |
2019-08-22 | BLADERUNNER: Restore Hasan being at Animoid past Act 2 | antoniou79 | |
This restores the trigger for the last dialogue about the fish scale | |||
2019-08-22 | BLADERUNNER: Named animations for Klein and Hasan | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls | antoniou79 | |
2019-08-17 | BLADERUNNER: Complete Klein's annoyed behavior | antoniou79 | |
Also restored him being at the lab past day 1 (Act 1 up to and including Act 3) | |||
2019-08-16 | BLADERUNNER: Added cut generic walker models | antoniou79 | |
2019-08-16 | BLADERUNNER: Cleaner format in constants and init_script(partial) | antoniou79 | |
2019-08-13 | BLADERUNNER: Prevent Replicants from despawning from the moonbus | Thanasis Antoniou | |
All Replicants get a new goal now inside the moonbus, and movement flush This is to prevent earlier scripts that had them "walking around" from kicking in (this was mainly a bug for the twins) but is applied to everyone (except Clovis and Sadik) for conformance | |||
2019-08-09 | BLADERUNNER: Restore more comments in RC02 | Thanasis Antoniou | |
2019-08-02 | BLADERUNNER: Restore nu-sooch dumped comment | Thanasis Antoniou | |
2019-07-29 | BLADERUNNER: Fix Izo getting stuck in RC03 | Thanasis Antoniou | |
Bug case was for when he runs away (Steele is blocked) | |||
2019-07-28 | BLADERUNNER: Prevent McCoy from running to BB10 before Sadik | Thanasis Antoniou | |
2019-07-14 | BLADERUNNER: Restore dispatch and rats comment | Thanasis Antoniou | |
2019-07-10 | BLADERUNNER: Note for unused kOuttakeFlyThrough | Thanasis Antoniou | |
2019-07-01 | BLADERUNNER: Rat AI bug fixes | Thanasis Antoniou | |
Most prominent bugs fixed is behavior in KP02 and not attacking when near McCoy | |||
2019-06-28 | BLADERUNNER: Pause NPC walkers for Gaff scene in CT12 | Thanasis Antoniou | |
2019-06-25 | BLADERUNNER: VK both Runciter and Grigorian is now possible | Thanasis Antoniou | |
For restored content version | |||
2019-06-22 | BLADERUNNER: Improve fix possible collision with genwalkers | Thanasis Antoniou | |
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused. | |||
2019-06-03 | BLADERUNNER: Restore Gordo's lighter (Rep) comment | Thanasis Antoniou | |
2019-06-01 | BLADERUNNER: Restore Eyeworks Eye and Projector comments | Thanasis Antoniou | |
2019-06-01 | BLADERUNNER: Restore comment on RC02 dead animals | Thanasis Antoniou | |
Also fix some awry clickable objects in RC51 | |||
2019-06-01 | BLADERUNNER: Restored comment on statues | Thanasis Antoniou | |
2019-05-31 | BLADERUNNER: Add areas in HC01 for animoids comment | Thanasis Antoniou | |
2019-05-26 | BLADERUNNER: Fix for View::calculateScreenPosition | Thanasis Antoniou | |
Draw objects in debugger no longer draws mishappen rectangles | |||
2019-05-26 | BLADERUNNER: Item spin command in Debugger | Thanasis Antoniou | |
2019-05-25 | BLADERUNNER: Fixes for UG18 Guzza scene cases | Thanasis Antoniou | |
2019-05-25 | BLADERUNNER: UG18 restored trains and Guzza overlays | Thanasis Antoniou | |
2019-05-23 | BLADERUNNER: Fix Dektora overlap issues, restore rattle | Thanasis Antoniou | |
2019-05-19 | BLADERUNNER: Cleanup and fix for NR03 dancer | Thanasis Antoniou | |
2019-05-19 | BLADERUNNER: Cleanup of police AI and fix for rat ai | Thanasis Antoniou | |
2019-05-15 | BLADERUNNER: Warning if loading restored cut content save in original mode | Thanasis Antoniou | |
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly Also added a incremental version number for the save games (as a global variable), for possible future use | |||
2019-05-13 | BLADERUNNER: Act 4 meet with Rachael polish | Thanasis Antoniou | |
2019-05-13 | BLADERUNNER: Howie restored content | Thanasis Antoniou | |
Howie will now be in Chinatown in Acts 2 and 3, but won't always be in the diner This gives him more probability to discover the homeless body if in dumpster and also enables some extra dialogue | |||
2019-05-09 | BLADERUNNER: Complementary fix for scorpion cage | Thanasis Antoniou | |
2019-05-08 | BLADERUNNER: Fix scorpion cage blink in and out | Thanasis Antoniou | |
Original bug occurs in transitions from AR01 to AR02 | |||
2019-05-08 | BLADERUNNER: Remove most of custom PS04 transition | Thanasis Antoniou | |
It didn't work out quite well | |||
2019-05-08 | BLADERUNNER: fix Guzza, PS03, PS04, PS01 | antoniou79 | |
Also, added a custom transition when Guzza calls in for favors Still pending: in PS03 some actors may blink out of existence (happened to officer Grayford) | |||
2019-05-06 | BLADERUNNER: Restoring Rachael related scenes pt1 | Thanasis Antoniou | |
Some testing and polishing of animations pending especially with meeting in Act 4 | |||
2019-05-06 | BLADERUNNER: Restore fans comment in BB11 only | Thanasis Antoniou | |
And some small preparation (comments) for restoring Rachael scenes | |||
2019-04-28 | BLADERUNNER: Fix spinner transitions post Act 1 | Thanasis Antoniou | |
Also restored ascenting outtake when leaving RC01 in Act 1 | |||
2019-04-28 | BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene | Thanasis Antoniou | |
They'll play the first time, but have 33% probability to play on subsequent visits | |||
2019-04-28 | BLADERUNNER: DR01 restore cut content and randomize intro | Thanasis Antoniou | |
Intro with bikes should not always play after first time in act2 | |||
2019-04-24 | BLADERUNNER: Named constants for model animations P02 | Thanasis Antoniou | |
2019-04-20 | BLADERUNNER: Named constants for animationIds P01 | Thanasis Antoniou | |
Part one of using named constants for model animations | |||
2019-04-14 | BLADERUNNER: Don't restart dialogue with offended Larry | Thanasis Antoniou | |
2019-04-10 | BLADERUNNER: Fix compilation when enabling some macros | Thanasis Antoniou | |
Compilation was broken for BLADERUNNER_ORIGINAL_SETTINGS(1) and BLADERUNNER_ORIGINAL_BUGS(1) | |||
2019-04-09 | BLADERUNNER: Remove comma from end of enum | Thanasis Antoniou | |
2019-04-09 | BLADERUNNER: Fix Officer Leary crowd interrogation | Thanasis Antoniou | |
He will now resume interrogation after McCoy interrupts him Also used named constants for timers | |||
2019-04-07 | BLADERUNNER: Bugfix for Early Q music fadeout | Thanasis Antoniou | |
And an additional bug fix for gravel footstep sounds And I added some comments for marking the unused SFX sounds in game_constants.h | |||
2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls |