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path: root/engines/bladerunner/item.cpp
AgeCommit message (Collapse)Author
2017-07-31BLADERUNNER: Move surfaces out of VQA playerThomas Fach-Pedersen
Rename the surfaces to more meaningful names and move ownership out of the VQA classes. This means that the VQA classes no longer create their own internal surfaces but instead draw on externally provided surfaces.
2017-03-28BLADERUNNER: Implement ZBuffer classThomas Fach-Pedersen
2017-01-11BLADERUNNER: Fix Variable Shadowing Compiler Warnings.D G Turner
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
and some formatting
2016-10-08BLADERUNNER: added item pickup effectPeter Kohaut
also added support for rendering items on screen (not in the world) pickup effect can be tested in debug compilation by clicking on any object (not item, but object like, hydrant, or doors) in first scene
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles ↵Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-03BLADERUNNER: Added missing copyright headers and normalized the restEugene Sandulenko
2016-10-02BLADERUNNER: added ADQ, fixed some minor memory leaksPeter Kohaut
2016-10-02BLADERUNNER: added support for rendering items in scenesPeter Kohaut
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: still adding structures... and implementing some of script ↵Peter Kohaut
methods...