Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-24 | BLADERUNNER: Increase distance thresh for Dektora on fire | Thanasis Antoniou | |
2019-05-09 | BLADERUNNER: Use booleans in walk functions | Thanasis Antoniou | |
And a few more (not all yet) methods that had 1, 0 instead of true, false | |||
2019-04-09 | BLADERUNNER: Fix Officer Leary crowd interrogation | Thanasis Antoniou | |
He will now resume interrogation after McCoy interrupts him Also used named constants for timers | |||
2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls | |||
2019-01-31 | BLADERUNNER: Clean up of Dektora script | Peter Kohaut | |
2019-01-31 | BLADERUNNER: Clean up NR04 and related scripts | Peter Kohaut | |
2019-01-29 | BLADERUNNER: Cleanup of back EarlyQ's scenes scripts | Peter Kohaut | |
2019-01-29 | BLADERUNNER: Cleanup of front EarlyQ's scenes scripts | Peter Kohaut | |
2019-01-28 | BLADERUNNER: Cleanup of scripts for Gordo chase | Peter Kohaut | |
2019-01-27 | BLADERUNNER: Cleanup & fix of Lucy chase scripts | Peter Kohaut | |
First wait-point in Hystersia Maze was incorrectly triggered | |||
2019-01-24 | BLADERUNNER: Fixes for game scripts & cleanup | Peter Kohaut | |
2019-01-15 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
2018-03-17 | BLADERUNNER: Added EarlyQ actor | Eugene Sandulenko | |