| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-06-28 | BLADERUNNER: JANITORIAL: Code formatting fixes | Thanasis Antoniou | |
| 2019-06-22 | BLADERUNNER: Improve fix possible collision with genwalkers | Thanasis Antoniou | |
| This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused. | |||
| 2019-04-09 | BLADERUNNER: Fix Officer Leary crowd interrogation | Thanasis Antoniou | |
| He will now resume interrogation after McCoy interrupts him Also used named constants for timers | |||
| 2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
| Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls | |||
| 2019-02-07 | BLADERUNNER: Cleanup for drive away endings scripts | Peter Kohaut | |
| All ending are achievable | |||
| 2018-04-22 | JANITORIAL: Fix formatting | Adrian Frühwirth | |
| 2018-03-29 | BLADERUNNER: Fix incorrect loop end check | Eugene Sandulenko | |
| 2018-02-25 | BLADERUNNER: Added Generic Walker actors | Peter Kohaut | |
| Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability | |||
