| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-03-24 | BLADERUNNER: PoliceMaze fix & constants | Peter Kohaut | |
| 2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
| Math cleanup Fixed obstacle detection | |||
| 2018-03-08 | BLADERUNNER: Fixed Hysteria Iall door & rotating floor | Peter Kohaut | |
| 2018-03-06 | BLADERUNNER: Added stairs & ladder support | Peter Kohaut | |
| 2018-03-06 | BLADERUNNER: Added Zuben actor | Peter Kohaut | |
| Fixed animation position update Added goal & anim commands to console | |||
| 2018-02-25 | BLADERUNNER: Added Generic Walker actors | Peter Kohaut | |
| Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability | |||
| 2018-02-19 | BLADERUNNER: McCoy script fixed | Peter Kohaut | |
| Some Coverity issues fixed KIA script small fix to DNA evidences Actor selection fixed (bounding box is correcly expanded) | |||
| 2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut | |
| Fixed Runciter idle state Fixed movement track delay Basic combat support | |||
| 2018-02-13 | BLADERUNNER: More game constants | Peter Kohaut | |
| 2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
| Code unification Removed few memory leaks | |||
| 2018-02-05 | BLADERUNNER: Added more game constants | Peter Kohaut | |
| Code formatting | |||
| 2017-09-10 | BLADERUNNER: Added music support & added Maggie | Peter Kohaut | |
| added async walking named some of the game flags & variables renamed aesc to screen effects | |||
| 2017-03-29 | BLADERUNNER: introduced some game constants | Peter Kohaut | |
| Game script are more readable now Fixed name of Officer Leary | |||
| 2017-03-23 | BLADERUNNER: Reorganized script files | Peter Kohaut | |
