| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-05-01 | BLADERUNNER: Fix interaction with transient about locked door | Thanasis Antoniou | |
| 2019-04-09 | BLADERUNNER: Fix Officer Leary crowd interrogation | Thanasis Antoniou | |
| He will now resume interrogation after McCoy interrupts him Also used named constants for timers | |||
| 2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
| Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls | |||
| 2019-02-07 | BLADERUNNER: Cleanup for drive away endings scripts | Peter Kohaut | |
| All ending are achievable | |||
| 2019-02-03 | BLADERUNNER: Cleanup for scene at UG18 | Peter Kohaut | |
| 2019-01-24 | BLADERUNNER: Fixes for game scripts & cleanup | Peter Kohaut | |
| 2019-01-13 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
| 2019-01-12 | BLADERUNNER: Added debugging output for scripts | Peter Kohaut | |
| Also added last few missing script commands. | |||
| 2019-01-12 | BLADERUNNER: Fixed enabling combat mode in scripts | Peter Kohaut | |
| Fixed Zuben chase. Added name of some flags used in the China town. | |||
| 2018-03-09 | BLADERUNNER: Added Gordo actor | Peter Kohaut | |
| Cleanup of other actors | |||
| 2018-03-09 | BLADERUNNER: Added Transient actor | Eugene Sandulenko | |
