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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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bladerunner
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script
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init_script.cpp
Age
Commit message (
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Author
2019-05-19
BLADERUNNER: Cleanup of police AI and fix for rat ai
Thanasis Antoniou
2019-05-15
BLADERUNNER: Warning if loading restored cut content save in original mode
Thanasis Antoniou
2019-04-25
BLADERUNNER: Make the cut content a runtime option
Peter Kohaut
2019-04-20
BLADERUNNER: Named constants for animationIds P01
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-03-26
BLADERUNNER: Resolve dead end state with Zuben
Thanasis Antoniou
2019-02-07
BLADERUNNER: Cleanup for drive away endings scripts
Peter Kohaut
2019-02-03
BLADERUNNER: Cleanup Luther & Lance related scripts
Peter Kohaut
2019-01-28
BLADERUNNER: Cleanup of scripts for Gordo chase
Peter Kohaut
2019-01-27
BLADERUNNER: Cleanup & fix of Lucy chase scripts
Peter Kohaut
2019-01-27
BLADERUNNER: Initial cleanup of HF02 & HF03
Peter Kohaut
2019-01-24
BLADERUNNER: Fixes for game scripts & cleanup
Peter Kohaut
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-12
BLADERUNNER: Fixed enabling combat mode in scripts
Peter Kohaut
2018-03-06
BLADERUNNER: Added Zuben actor
Peter Kohaut
2018-02-25
BLADERUNNER: Added Generic Walker actors
Peter Kohaut
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut