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path: root/engines/bladerunner/script/init_script.cpp
AgeCommit message (Collapse)Author
2019-09-15BLADERUNNER: Remove redundant initializationsThanasis Antoniou
Redundant setting of actors health (Init_Actor_Health) and a duplicate _crimesDatabase init
2019-09-05BLADERUNNER: Add comment for redundancy in actor's health initThanasis Antoniou
2019-08-28BLADERUNNER: Restored - KIA object type for snake, slug, fishThanasis Antoniou
2019-08-22BLADERUNNER: Restore Hasan being at Animoid past Act 2antoniou79
This restores the trigger for the last dialogue about the fish scale
2019-08-17BLADERUNNER: Merge code for clues in PS07 original/cut versionsantoniou79
2019-08-17BLADERUNNER: Restored - Dino gets clues properlyantoniou79
He gets them from the mainframe as indicated by the game's manual
2019-08-16BLADERUNNER: Added cut generic walker modelsantoniou79
2019-08-16BLADERUNNER: Cleaner format in constants and init_script(partial)antoniou79
2019-06-03BLADERUNNER: Restore Gordo's lighter (Rep) commentThanasis Antoniou
2019-05-19BLADERUNNER: Cleanup of police AI and fix for rat aiThanasis Antoniou
2019-05-15BLADERUNNER: Warning if loading restored cut content save in original modeThanasis Antoniou
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly Also added a incremental version number for the save games (as a global variable), for possible future use
2019-04-25BLADERUNNER: Make the cut content a runtime optionPeter Kohaut
Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game.
2019-04-20BLADERUNNER: Named constants for animationIds P01Thanasis Antoniou
Part one of using named constants for model animations
2019-04-05BLADERUNNER: SFX named constants and MissSound fixThanasis Antoniou
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-03-26BLADERUNNER: Resolve dead end state with ZubenThanasis Antoniou
McCoy should now always be able to gather enough clues to trigger Zuben throwing the soup (via the VK test question if he does not have the Lucy photo clue).
2019-02-07BLADERUNNER: Cleanup for drive away endings scriptsPeter Kohaut
All ending are achievable
2019-02-03BLADERUNNER: Cleanup Luther & Lance related scriptsPeter Kohaut
2019-01-28BLADERUNNER: Cleanup of scripts for Gordo chasePeter Kohaut
2019-01-27BLADERUNNER: Cleanup & fix of Lucy chase scriptsPeter Kohaut
First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27BLADERUNNER: Initial cleanup of HF02 & HF03Peter Kohaut
2019-01-24BLADERUNNER: Fixes for game scripts & cleanupPeter Kohaut
2019-01-15BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-13BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-12BLADERUNNER: Fixed enabling combat mode in scriptsPeter Kohaut
Fixed Zuben chase. Added name of some flags used in the China town.
2018-03-06BLADERUNNER: Added Zuben actorPeter Kohaut
Fixed animation position update Added goal & anim commands to console
2018-02-25BLADERUNNER: Added Generic Walker actorsPeter Kohaut
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks