| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-05-09 | BLADERUNNER: Use booleans in walk functions | Thanasis Antoniou | |
| And a few more (not all yet) methods that had 1, 0 instead of true, false | |||
| 2019-04-29 | BLADERUNNER: Chess, keyboard, and clues bug fixes | antoniou79 | |
| 2019-04-06 | BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls | Thanasis Antoniou | |
| 2019-04-06 | BLADERUNNER: Cleanup for looping sounds | Thanasis Antoniou | |
| Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound | |||
| 2019-03-31 | BLADERUNNER: Release non-repeated and support queued overlays | Thanasis Antoniou | |
| 2019-02-26 | BLADERUNNER: Fix for Sebastian's doll in BB06 | Thanasis Antoniou | |
| Targeting clicking bounding box fixed. Animation weirdness minimized. Also restored explosion animation. | |||
| 2019-01-25 | BLADERUNNER: Cleanup of BBxx scripts | Peter Kohaut | |
| Removed issue where McCoy went to jail for no reason at start of 3rd act | |||
| 2019-01-24 | BLADERUNNER: Fixes for game scripts & cleanup | Peter Kohaut | |
| 2019-01-21 | BLADERUNNER: More game constants | Peter Kohaut | |
| Added Region_Check functionality Code cleanup | |||
| 2019-01-15 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
| 2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
| Code unification Removed few memory leaks | |||
| 2018-02-05 | BLADERUNNER: Added more game constants | Peter Kohaut | |
| Code formatting | |||
| 2017-03-29 | BLADERUNNER: introduced some game constants | Peter Kohaut | |
| Game script are more readable now Fixed name of Officer Leary | |||
| 2017-03-23 | BLADERUNNER: Reorganized script files | Peter Kohaut | |
