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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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bladerunner
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script
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scene
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ct12.cpp
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Author
2019-05-09
BLADERUNNER: Use booleans in walk functions
Thanasis Antoniou
2019-04-06
BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
Thanasis Antoniou
2019-04-06
BLADERUNNER: Cleanup for looping sounds
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-02-07
BLADERUNNER: Cleanup of Mutants scripts
Peter Kohaut
2019-02-03
BLADERUNNER: Cleanup of scripts at start of chapter 5
Peter Kohaut
2019-02-03
BLADERUNNER: Cleanup for scene at UG18
Peter Kohaut
2019-01-27
BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2
Peter Kohaut
2019-01-24
BLADERUNNER: Fixes for game scripts & cleanup
Peter Kohaut
2019-01-21
BLADERUNNER: More game constants
Peter Kohaut
2019-01-19
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-12
BLADERUNNER: Fixed enabling combat mode in scripts
Peter Kohaut
2018-03-18
BLADERUNNER: Round coordinates to two decimals
Thomas Fach-Pedersen
2018-03-07
BLADERUNNER: Added Howie Lee actor
Peter Kohaut
2018-02-25
BLADERUNNER: Added Generic Walker actors
Peter Kohaut
2018-02-13
BLADERUNNER: More game constants
Peter Kohaut
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut
2018-02-05
BLADERUNNER: Added more game constants
Peter Kohaut
2017-03-29
BLADERUNNER: introduced some game constants
Peter Kohaut
2017-03-23
BLADERUNNER: Reorganized script files
Peter Kohaut