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path: root/engines/bladerunner/script/scene/nr07.cpp
AgeCommit message (Collapse)Author
2019-05-09BLADERUNNER: Use booleans in walk functionsThanasis Antoniou
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-04-24BLADERUNNER: Named constants for model animations P02Thanasis Antoniou
2019-04-12BLADERUNNER: Fix McCoy's fake voice with DektoraThanasis Antoniou
Also a fix for a closeArchive() warning about A.TLK not being open
2019-04-06BLADERUNNER: Cleanup for looping soundsThanasis Antoniou
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-02-23BLADERUNNER: Fixed CppCheck warningsPeter Kohaut
Rat interaction at UG15 is now working exactly as in the original game. Before the bridge didn't break if player shot the rat on it.
2019-01-31BLADERUNNER: Clean up of Dektora scriptPeter Kohaut
2019-01-31BLADERUNNER: Clean up NR04 and related scriptsPeter Kohaut
2019-01-29BLADERUNNER: Cleanup of back EarlyQ's scenes scriptsPeter Kohaut
2019-01-27BLADERUNNER: Holloway script cleanupPeter Kohaut
2019-01-21BLADERUNNER: More game constantsPeter Kohaut
Added Region_Check functionality Code cleanup
2019-01-19BLADERUNNER: More variable names in the game scriptsPeter Kohaut
Fixed some errors as well
2019-01-15BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2018-02-13BLADERUNNER: More game constantsPeter Kohaut
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks
2018-02-05BLADERUNNER: Added more game constantsPeter Kohaut
Code formatting
2017-04-18JANITORIAL: Remove superfluous semicolonsTorbjörn Andersson
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
Game script are more readable now Fixed name of Officer Leary
2017-03-23BLADERUNNER: Reorganized script filesPeter Kohaut