Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-24 | BLADERUNNER: Fixes for game scripts & cleanup | Peter Kohaut | |
2019-01-21 | BLADERUNNER: More game constants | Peter Kohaut | |
Added Region_Check functionality Code cleanup | |||
2019-01-19 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
Fixed some errors as well | |||
2019-01-15 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
2019-01-13 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
2019-01-12 | BLADERUNNER: Fixed enabling combat mode in scripts | Peter Kohaut | |
Fixed Zuben chase. Added name of some flags used in the China town. | |||
2018-03-24 | BLADERUNNER: PoliceMaze fix & constants | Peter Kohaut | |
2018-03-24 | BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick() | Eugene Sandulenko | |
2018-03-24 | BLADERUNNER: Implement PoliceMaze::tick() | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Fixed Hysteria Iall door & rotating floor | Peter Kohaut | |
2018-03-07 | BLADERUNNER: Added Klein actor | Peter Kohaut | |
added more constants fixed bug in checking actor scene | |||
2018-03-06 | BLADERUNNER: Added Zuben actor | Peter Kohaut | |
Fixed animation position update Added goal & anim commands to console | |||
2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut | |
Fixed Runciter idle state Fixed movement track delay Basic combat support | |||
2018-02-13 | BLADERUNNER: More game constants | Peter Kohaut | |
2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
Code unification Removed few memory leaks |