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path: root/engines/bladerunner/script/script.cpp
AgeCommit message (Expand)Author
2019-09-08BLADERUNNER: Fix Hasan behavior post Act 2Thanasis Antoniou
2019-07-22BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1Thanasis Antoniou
2019-07-17BLADERUNNER: Use unsigned 32bit diff for time durationsThanasis Antoniou
2019-06-28BLADERUNNER: JANITORIAL: Code formatting fixesThanasis Antoniou
2019-06-25BLADERUNNER: VK both Runciter and Grigorian is now possibleThanasis Antoniou
2019-06-22BLADERUNNER: _playerActorIdle should affect McCoy onlyThanasis Antoniou
2019-05-23BLADERUNNER: Fix NR11 pathfindingThanasis Antoniou
2019-05-21BLADERUNNER: Add methods to skip screen effectsThanasis Antoniou
2019-05-13BLADERUNNER: Mainframe talkie restoredThanasis Antoniou
2019-05-08BLADERUNNER: Another fix for confess to GuzzaThanasis Antoniou
2019-04-30BLADERUNNER: User choice mode should not autoselect last optionThanasis Antoniou
2019-04-20BLADERUNNER: Named constants for animationIds P01Thanasis Antoniou
2019-04-05BLADERUNNER: Minor fix for Random_QueryThanasis Antoniou
2019-04-05BLADERUNNER: SFX named constants and MissSound fixThanasis Antoniou
2019-04-04BLADERUNNER: Support wait for dialogue queues to finishThanasis Antoniou
2019-04-02BLADERUNNER: Fix for corrupt incomplete autosavesThanasis Antoniou
2019-03-18BLADERUNNER: Fixes and cleanup for Police Maze AThanasis Antoniou
2019-03-06BLADERUNNER: Fixed panning of speechPeter Kohaut
2019-02-23BLADERUNNER: Fixed CppCheck warningsPeter Kohaut
2019-02-11BLADERUNNER: Added original logic for speech skippingPeter Kohaut
2019-02-11BLADERUNNER: Cleanup of audio codePeter Kohaut
2019-02-10BLADERUNNER: Added sitcom modePeter Kohaut
2019-02-10BLADERUNNER: Added auto save featurePeter Kohaut
2019-02-02BLADERUNNER: Fixed issue with untargeting objectsPeter Kohaut
2019-02-02BLADERUNNER: Cleanup of walking codePeter Kohaut
2019-01-28BLADERUNNER: Fixed small issue in combat calculationPeter Kohaut
2019-01-21BLADERUNNER: More game constantsPeter Kohaut
2019-01-12BLADERUNNER: Added debugging output for scriptsPeter Kohaut
2019-01-12BLADERUNNER: Fixed enabling combat mode in scriptsPeter Kohaut
2018-12-15BLADERUNNER: Added time control and game pausingPeter Kohaut
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
2018-08-26BLADERUNNER: Remove use of C99 mathColin Snover
2018-03-26BLADERUNNER: Fully plug the Scores into the engineEugene Sandulenko
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
2018-03-24BLADERUNNER: PoliceMaze fix & constantsPeter Kohaut
2018-03-24BLADERUNNER: Moved PoliceMaze to script/Eugene Sandulenko
2018-03-24BLADERUNNER: Implement setting items as targetEugene Sandulenko
2018-03-24BLADERUNNER: Implement Item_Spin_In_World()Eugene Sandulenko
2018-03-24BLADERUNNER: Implement PoliceMaze hooksEugene Sandulenko
2018-03-17BLADERUNNER: Fixed compilation warningsPeter Kohaut
2018-03-17BLADERUNNER: Added combatPeter Kohaut
2018-03-15BLADERUNNER: Added Izo actor (incomplete)Eugene Sandulenko
2018-03-11BLADERUNNER: Added most of Steele actorEugene Sandulenko
2018-03-07BLADERUNNER: Added Klein actorPeter Kohaut
2018-03-06BLADERUNNER: Added stairs & ladder supportPeter Kohaut
2018-03-06BLADERUNNER: Added Zuben actorPeter Kohaut
2018-02-25BLADERUNNER: Added Generic Walker actorsPeter Kohaut
2018-02-18BLADERUNNER: Support for runningPeter Kohaut
2018-02-13BLADERUNNER: More game constantsPeter Kohaut
2018-02-10BLADERUNNER: VK interfacePeter Kohaut