| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-07-17 | BLADERUNNER: Use unsigned 32bit diff for time durations | Thanasis Antoniou | |
| 2019-07-16 | BLADERUNNER: Ajdust font interface to ScummVM's one | Peter Kohaut | |
| 2019-05-06 | BLADERUNNER: Fix disabled mouse hover image blinking issues | Thanasis Antoniou | |
| 2019-04-17 | BLADERUNNER: Abstraction from 555 pixel format | Peter Kohaut | |
| Removing hardcoded 555 pixel format to support Android | |||
| 2019-01-08 | BLADERUNNER: Fix tooltip frame | Peter Kohaut | |
| Text was touching bottom edge of the tooltip. | |||
| 2018-12-15 | BLADERUNNER: Added time control and game pausing | Peter Kohaut | |
| 2018-02-25 | BLADERUNNER: Added Generic Walker actors | Peter Kohaut | |
| Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability | |||
| 2018-02-12 | BLADERUNNER: Fixed more Coverity issues | Peter Kohaut | |
| 2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
| Code unification Removed few memory leaks | |||
| 2018-02-05 | BLADERUNNER: Added more game constants | Peter Kohaut | |
| Code formatting | |||
| 2018-02-04 | BLADERUNNER: ESPER interface | Peter Kohaut | |
| 2018-01-29 | BLADERUNNER: Completed KIA interface | Peter Kohaut | |
| Added Diagnostic section - small button above main buttons Added Pogo section - easter egg - write "pogo" while KIA is open Code formatting again | |||
| 2018-01-28 | BLADERUNNER: Added basic KIA interface | Peter Kohaut | |
| Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files | |||
