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2018-08-03BLADERUNNER: Add cos/sine tableDavid Fioramonti
This uses the one in Common. The engine now contains a 10-bit cosine and sine table. It used mostly for vector math. This also allows two vector functions to be removed from vector.h.
2018-06-29BLADERUNNER: Fix another signed vs unsigned warningEugene Sandulenko
2018-06-29BLADERUNNER: Fix another warningEugene Sandulenko
2018-06-29BLADERUNNER: Fix warningsEugene Sandulenko
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-07BLADERUNNER: Fix buildThomas Fach-Pedersen
2018-05-07BLADERUNNER: Implement obstacle polygon mergingThomas Fach-Pedersen
2018-05-07BLADERUNNER: Fix typo in DialogueMenu::queryInput()Adrian Frühwirth
Confirmed by madmoose.
2018-05-06BLADERUNNER: Fix typo/bug in handleMouseAction()Adrian Frühwirth
This was introduced when the SceneObjectOffset enum was introduced in commit 7090841ccc43c64d5a1d9058071ebccaf6b52fc2.
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-07JANITORIAL: Fix whitespaceEugene Sandulenko
2018-04-07BLADERUNNER: Remove dead codeEugene Sandulenko
2018-04-04BLADERUNNER: Fix memory leaksEugene Sandulenko
2018-04-03BLADERUNNER: Implement scene jumping via bootparams.Eugene Sandulenko
Specify bootparam in form CTTTSSS, where C is chapter, TTT is set and SSS is scene number. So, for RC02 it is 1016079.
2018-04-02BLADERUNNER: Added 'draw actors' debug command.Eugene Sandulenko
Implemented as a hack on top of 'draw obj' with skipping all other scene objects.
2018-04-01BLADERUNNER: Remove leftover debug outputEugene Sandulenko
2018-04-01BLADERUNNER: Fix chapter switching with CDFRAMES.DATEugene Sandulenko
2018-04-01BLADERUNNER: Support for CDFRAMES.DATEugene Sandulenko
Rename CDFRAMES.DAT into CDFRAMES1.DAT, CDFRAMES2.DAT etc
2018-03-31BLADERUNNER: Implemented ActorClues::getModifier().Eugene Sandulenko
This completes implementation of the automatic clue exchange
2018-03-30BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()Eugene Sandulenko
2018-03-30BLADERUNNER: Further work on acquireCluesByRelations()Eugene Sandulenko
2018-03-30BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()Eugene Sandulenko
2018-03-30BLADERUNNER: Initial code for acquireCluesByRelations()Eugene Sandulenko
2018-03-29BLADERUNNER: Remove unnecessary returnsEugene Sandulenko
2018-03-29BLADERUNNER: Fix buffer overflow in PoliceMazeEugene Sandulenko
2018-03-29BLADERUNNER: Fix incorrect loop end checkEugene Sandulenko
2018-03-29BLADERUNNER: Added clarifying comment for a bug in originalEugene Sandulenko
2018-03-29BLADERUNNER: Initialize class variablesEugene Sandulenko
2018-03-28BLADERUNNER: Switch to doubles in AudStream::getLength() calculationsEugene Sandulenko
Since we have everything in samples, and we have 44kHz, we easily get overflows. Use doubles for calculating the length in milliseconds more accurately.
2018-03-28BLADERUNNER: Allow quit credits on windows closingEugene Sandulenko
2018-03-27BLADERUNNER: Implemented EndCreditsEugene Sandulenko
2018-03-27BLADERUNNER: Initialize Scores variableEugene Sandulenko
2018-03-27BLADERUNNER: Added skeleton for EndCreditsEugene Sandulenko
2018-03-27BLADERUNNER: Complete Scores functionalityEugene Sandulenko
2018-03-27BLADERUNNER: Implement Scores::tick()Eugene Sandulenko
2018-03-26BLADERUNNER: Implemented Scores closingEugene Sandulenko
2018-03-26BLADERUNNER: Implemented Scores::open()Eugene Sandulenko
2018-03-26BLADERUNNER: Fully plug the Scores into the engineEugene Sandulenko
2018-03-25BLADERUNNER: Added skeleton for Scores classEugene Sandulenko
2018-03-25BLADERUNNER: Added missing initializon of scene objectsPeter Kohaut
2018-03-25BLADERUNNER: Fixed compilation warningsPeter Kohaut
2018-03-25BLADERUNNER: Implement mouse jitterEugene Sandulenko
2018-03-24BLADERUNNER: Fixed another compilation warningPeter Kohaut
2018-03-24BLADERUNNER: Fixed compilation warningPeter Kohaut
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
save methods update replaced few char* with Common::String changed few pointers to references
2018-03-24BLADERUNNER: Save game methodsThomas Fach-Pedersen
2018-03-24BLADERUNNER: PoliceMaze fix & constantsPeter Kohaut
2018-03-24BLADERUNNER: Fix PoliceMaze trackEugene Sandulenko