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path: root/engines/cge/cge.h
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2012-06-28CGE: Remove unused Demo text idStrangerke
2012-06-28CGE: Rename variableStrangerke
2012-06-27CGE: Add ending message to tell the user he finished the game. Fix bug #3538396Strangerke
2012-02-22CGE: Avoid including advancedDetector.h from cge.hMax Horn
2011-12-05CGE: Better handling of the wide 'space' characterStrangerke
2011-11-28CGE: Add to the console a function to display boundariesStrangerke
2011-11-16CGE: Add RTL, hook Main Menu to right click on audio buttonStrangerke
2011-09-18CGE: Rename Snail into CommandHandler, plus some associated renamingsStrangerke
2011-09-17CGE: Move _talk and _text to CGEEngineStrangerke
2011-09-17CGE: Move some more globals to CGEEngineStrangerke
2011-09-17CGE: Remove duplicated forward declarationStrangerke
2011-09-17CGE: some more cleanupStrangerke
2011-09-17CGE: Move some more globals to CGEEngineStrangerke
2011-09-17CGE: Move 4 global to CGEEngineStrangerke
2011-09-16CGE: Move _vga to CGEEngineStrangerke
2011-09-16CGE: Get rid of some more global functions and static membersStrangerke
2011-09-16CGE: Move two globals functions to CGEEngineStrangerke
2011-09-15CGE: Transform some static and globals into class membersStrangerke
2011-09-14CGE: Rename cave into sceneStrangerke
2011-09-14CGE: Remove useless functionStrangerke
2011-09-07CGE: Clean up and split snBarrier(), remove progName()Strangerke
2011-09-06CGE: Replace Hxy by Common::PointStrangerke
2011-09-06CGE: Cleanup: remove residuals of the demo codeStrangerke
Thanks to fingolfin and LordHoto for pointing it out
2011-09-06CGE: Remove 'count' static variable from snailStrangerke
Thanks LordHoto for pointing it out
2011-09-06CGE: Take into account some of LordHoto's commentsStrangerke
2011-09-04CGE: Remove two useless callback typesStrangerke
2011-09-01CGE: Fix thumbnails display when a game is loaded.Strangerke
2011-08-29CGE: Remove code related to demos, and tag demos as unsupportedStrangerke
2011-08-27CGE: Remove user first name input, used originally for savegame namesStrangerke
2011-08-20CGE: Suppress some debug code present in the originalStrangerke
2011-08-19CGE: Remove unused snSelect function, and broken config.cpp.Alyssa Milburn
2011-08-13CGE: Fix for HLINE not being available for demoPaul Gilbert
The HorizLine class is really only used for on-screen debugging information anyway, so it's not a problem.
2011-08-12CGE: Work on implementing MIDI music playback.Paul Gilbert
Music playback is now sort of working, but it seems like only a beat track of the MIDI is getting played
2011-08-10CGE: Further fixes to savegames.Paul Gilbert
2011-08-07CGE: Remove JBW flag (useless)Strangerke
2011-08-06CGE: Removed the _mini data block originally used to hold inventory shapes ↵Paul Gilbert
in high memory
2011-08-06CGE: Fixed up freeing of caveValues dataPaul Gilbert
2011-08-02CGE: Rename some more definesStrangerke
2011-07-31CGE: Rename some class members, various clean upStrangerke
2011-07-30CGE: Move some conditional defines to variablesStrangerke
2011-07-30CGE: un-static-fy several variables, clean Heart classStrangerke
2011-07-29CGE: Remove Startup class, set _fx and _sound as dynamicStrangerke
2011-07-21CGE: Rename some more constants, remove some useless onesStrangerke
2011-07-20CGE: Rename Debug channel constantsStrangerke
2011-07-19CGE: Remove macro farnewStrangerke
2011-07-19CGE: Finish adding debugc to CGEEngine class membersStrangerke
2011-07-18CGE: Fix name of showBak()Strangerke
2011-07-18CGE: Remove useless fields in DebugText, add some more debugCStrangerke
2011-07-18CGE: Add debug channels (WIP)Strangerke
2011-07-16CGE: Set up a separate variable for the game tick speed, independent from ↵Paul Gilbert
frame rate