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path: root/engines/cge/cge_main.h
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2012-07-05CGE: Remove hack used to store keycode in CGEEventStrangerke
2012-06-28CGE: Remove unused Demo text idStrangerke
2011-11-13CGE: Remove some useless constantsStrangerke
2011-11-13CGE: F1 now displays Soltys version and translators.Strangerke
This is only available in versions modified or translated by the team
2011-09-17CGE: some more cleanupStrangerke
2011-09-17CGE: Move some more globals to CGEEngineStrangerke
2011-09-17CGE: Move 4 global to CGEEngineStrangerke
2011-09-16CGE: Move _vga to CGEEngineStrangerke
2011-09-15CGE: Transform some static and globals into class membersStrangerke
2011-09-14CGE: Rename cave into sceneStrangerke
2011-09-12CGE: Remove VFile classStrangerke
2011-09-07CGE: Clean up and split snBarrier(), remove progName()Strangerke
2011-09-06CGE: Take into account some of LordHoto's commentsStrangerke
2011-09-01CGE: Take fingolfin's remark into account: suppress the two leading ↵Strangerke
underscore in define names
2011-08-27CGE: Move IO classes to a separated source fileStrangerke
2011-08-20CGE: Suppress some debug code present in the originalStrangerke
2011-08-19CGE: fix some warnings reported by cppcheckStrangerke
2011-08-12CGE: Cleanup: remove useless classesStrangerke
2011-08-02CGE: Rename some more definesStrangerke
2011-07-30CGE: Move some conditional defines to variablesStrangerke
2011-07-30CGE: Remove HeartStrangerke
2011-07-29CGE: Remove Startup class, set _fx and _sound as dynamicStrangerke
2011-07-24CGE: Remove DrvInfo, rename some enumsStrangerke
2011-07-22CGE: Rename some more constants, some cleanupStrangerke
2011-07-21CGE: Rename some more constants, remove some useless onesStrangerke
2011-07-20CGE: Clean up Square classStrangerke
2011-07-14CGE: In progress work on pathfinderPaul Gilbert
2011-07-13CGE: Split pathfinding related code into walk.cppPaul Gilbert
2011-07-10CGE: Fixed compiler warningPaul Gilbert
2011-07-10CGE: Created PocLight class to encapsulate the LI sprite arrayPaul Gilbert
2011-07-10CGE: Create Spike class to encapsulate the SP spite arrayPaul Gilbert
2011-07-10CGE: Created a CavLight class to encapsulate the PR sprite arrayPaul Gilbert
2011-07-10CGE: Created a HorizLine stub class to hold the HL sprite arrayPaul Gilbert
2011-07-10CGE: Moved MB sprite array into Square classPaul Gilbert
2011-07-08CGE: Rename Mouse classStrangerke
2011-07-07CGE: Cleanup and renaming. Also move some static and global functions to ↵Strangerke
CGEEngine.
2011-07-04CGE: This ends the first renaming pass. Also move some functions to CGEEngineStrangerke
2011-07-03CGE: Even more renaming (WIP)Strangerke
2011-07-03CGE: Some more renaming (WIP)Strangerke
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-02CGE: Fix naming of touch() virtual methods, and fixed keyboard handlingPaul Gilbert
2011-07-02CGE: Created an EventManager class and hooked it up to the Keyboard classPaul Gilbert
2011-07-02CGE: Changed MOUSE class from using static fields to an instantiated classPaul Gilbert
2011-07-02CGE: Added engine prefix to header file #definesPaul Gilbert
2011-07-02CGE: Merged mouse.* and keybd.* files to centralise event handlingPaul Gilbert
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Cleanup : Start renaming. Add BMPLoad() functionStrangerke
2011-06-27CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in ↵Strangerke
several classes in order to do so.
2011-06-22CGE: suppress a couple of static, add ProgName and MergeExtStrangerke
2011-06-21CGE: ScummVM no longer crashes instantlyStrangerke