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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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general.h
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Author
2011-09-15
CGE: Transform some static and globals into class members
Strangerke
2011-09-14
CGE: Rewrite fileIO
Strangerke
2011-09-12
CGE: Removed snddrv.h
Filippos Karapetis
2011-09-11
CGE: Add EncryptedStream class, remove seed parameter from XCrypt()
Strangerke
2011-09-09
CGE: Remove some static variables from fileIO
Strangerke
2011-09-07
CGE: Clean up and split snBarrier(), remove progName()
Strangerke
2011-09-07
CGE: Remove wtom()
Strangerke
2011-09-06
CGE: Remove various defines and functions from "general"
Strangerke
Those were already present in ScummVM (thanks Fingolfin for point out)
2011-09-01
CGE: Take fingolfin's remark into account: suppress the two leading ↵
Strangerke
underscore in define names
2011-08-27
CGE: remove jbw.h, some clean up
Strangerke
2011-08-27
CGE: Move IO classes to a separated source file
Strangerke
2011-08-21
CGE: Get rid of IOMode since it's always 'read'
Strangerke
2011-08-21
CGE: Remove a useless pragma, and any code related to writing data
Strangerke
2011-08-13
CGE: Remove useless functions related to data file creation (unused)
Strangerke
2011-08-02
CGE: Rename some more defines
Strangerke
2011-07-31
CGE: Rename some class members, various clean up
Strangerke
2011-07-30
CGE: un-static-fy several variables, clean Heart class
Strangerke
2011-07-25
CGE: Remove EMM and EMS classes
Strangerke
2011-07-23
CGE: Rename IOMode and SnCom enums
Strangerke
2011-07-14
CGE: In progress work on pathfinder
Paul Gilbert
2011-07-13
CGE: add a new SNPOST to fix the function pointer issue
Strangerke
2011-07-12
CGE: Suppress isVga() and memType()
Strangerke
2011-07-12
CGE: Implement snGhost by splitting _m field in two. Some cleanup.
Strangerke
2011-07-07
CGE: Cleanup and renaming. Also move some static and global functions to ↵
Strangerke
CGEEngine.
2011-07-05
CGE: Converted loadGame to use the ScummVM serialiser
Paul Gilbert
2011-07-05
CGE: Started work on endifying savegame loading
Paul Gilbert
2011-07-04
CGE: This ends the first renaming pass. Also move some functions to CGEEngine
Strangerke
2011-07-03
CGE: Removed code for boot sector based copy protection check
Paul Gilbert
2011-07-02
CGE: Added engine prefix to header file #defines
Paul Gilbert
2011-07-02
CGE: Some more renaming (WIP)
Strangerke
2011-07-01
CGE: Some more renaming (wip)
Strangerke
2011-06-30
CGE: Some more renaming (wip)
Strangerke
2011-06-27
CGE: Fix some GCC compile errors and warnings.
eriktorbjorn
2011-06-26
CGE: Implemented basic file access functionality
Paul Gilbert
2011-06-19
CGE: Fix compilation under GCC
eriktorbjorn
Unfortunately, I had to stub a few things but this all looks like code that will have to be rewritten later anyway.
2011-06-18
CGE: Suppress some defines, fix semi-columns in template definitions
Strangerke
2011-06-14
CGE: Fix the remaining link errors. It now crashes instantly, most likely ↵
Strangerke
because of the VGA class
2011-06-13
CGE: Cleanup: also remove trailing tabs
Strangerke
2011-06-13
CGE: Format code
Strangerke
2011-06-12
CGE: Add missing file, and STUB some missing functions in general.cpp
Strangerke
2011-06-12
CGE: Suppress VGA::Exit, some cleanup, add one missing source
Strangerke
2011-06-11
CGE: Stubbing and cleanup made by SylvainTV
Strangerke
2011-06-10
CGE: Add namespaces
Strangerke
2011-06-10
CGE: Suppress typedef for byte, word and dword.
Strangerke
2011-06-10
CGE: Replace Boolean, TRUE and FALSE by bool, true, false
Strangerke
2011-06-10
CGE: Remove far and near keywords
Strangerke
2011-06-10
CGE: Add default header, fix some includes
Strangerke
2011-06-09
CGE: Add several sources based on headers
Strangerke