aboutsummaryrefslogtreecommitdiff
path: root/engines/cge/talk.cpp
AgeCommit message (Collapse)Author
2011-07-31CGE: Rename some class members, various clean upStrangerke
2011-07-25CGE: Replace 'no core' checks by assertsStrangerke
2011-07-24CGE: Remove DrvInfo, rename some enumsStrangerke
2011-07-19CGE: rename constants in bitmapStrangerke
2011-07-19CGE: Remove macro farnewStrangerke
2011-07-19CGE: Rename constants (WIP)Strangerke
2011-07-15CGE: Removed some commented out code from previous bugfixPaul Gilbert
2011-07-15CGE: Fix display of in-game hotspot descriptionPaul Gilbert
2011-07-11CGE: Reverted last commit due to extra memory leaksPaul Gilbert
2011-07-11CGE: Standardised Sprite::seq on always allocating/freeing dataPaul Gilbert
2011-07-10CGE: Fixed the display of text in the name entry dialogPaul Gilbert
Whilst the 'melting' effect of entered text was very amusing, it did need to be fixed.
2011-07-10CGE: Fix several allocation mismatches and Valgrind issuesPaul Gilbert
2011-07-09CGE: replace the 2 memcpy previously used by a memmoveStrangerke
(thanks eriktorbjorn for pointing that out)
2011-07-09CGE: replace some 'tricky replicate lines' memcpy by two, in order to avoid ↵Strangerke
overlapping
2011-07-03CGE: Some more renaming (WIP)Strangerke
2011-07-02CGE: Added engine prefix to header file #definesPaul Gilbert
2011-07-02CGE: Fix problem with calculating box sizes for text stringsPaul Gilbert
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-06-30CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Misc cleanup (provided by Digitall)Strangerke
2011-06-29CGE: Cleanup : Start renaming. Add BMPLoad() functionStrangerke
2011-06-28CGE: Fix initialisation of the TALK classPaul Gilbert
2011-06-27CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in ↵Strangerke
several classes in order to do so.
2011-06-26CGE: Implement ForceExt and RCrypt. Little style cleanup.Strangerke
2011-06-19CGE: Get rid of some static initializingeriktorbjorn
ScummVM itself (not the engine; I haven't tried that) now starts without crashing. It exits immediately, but as far as I can tell it does not crash. It still produces lots of Valgrind warnings, though...
2011-06-19CGE: Fix compilation under GCCeriktorbjorn
Unfortunately, I had to stub a few things but this all looks like code that will have to be rewritten later anyway.
2011-06-13CGE: Cleanup: remove trailing spacesStrangerke
2011-06-13CGE: Format codeStrangerke
2011-06-12CGE: Suppress VGA::Exit, some cleanup, add one missing sourceStrangerke
2011-06-11CGE: Remove DROP() macroStrangerke
2011-06-11CGE: Stubbing and cleanup made by SylvainTVStrangerke
2011-06-10CGE: Add namespacesStrangerke
2011-06-10CGE: Suppress typedef for byte, word and dword.Strangerke
2011-06-10CGE: Replace Boolean, TRUE and FALSE by bool, true, falseStrangerke
2011-06-10CGE: Remove far and near keywordsStrangerke
2011-06-10CGE: Add default header, fix some includesStrangerke
2011-06-09CGE: Add several sources based on headersStrangerke