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path: root/engines/cge/text.cpp
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2011-12-05CGE: Better handling of the wide 'space' characterStrangerke
2011-11-14CGE: Add check in order to avoid the display of empty text-boxesStrangerke
2011-11-13CGE: F1 now displays Soltys version and translators.Strangerke
This is only available in versions modified or translated by the team
2011-10-23CGE: Remove end of line in error message.Thierry Crozat
This caused the punctuation mark to be displayed on the next line.
2011-09-17CGE: Fix a potential bug in insertCommand(), some renamingStrangerke
2011-09-17CGE: Move _talk and _text to CGEEngineStrangerke
2011-09-17CGE: Move some more globals to CGEEngineStrangerke
2011-09-16CGE: Move _vga to CGEEngineStrangerke
2011-09-16CGE: Get rid of some more global functions and static membersStrangerke
2011-09-15CGE: Transform some static and globals into class membersStrangerke
2011-09-14CGE4: Remove useless variableStrangerke
Thanks DrMcCoy for reporting it
2011-09-14CGE: Rewrite fileIOStrangerke
2011-09-12CGE: Remove debug messages, fix a warningStrangerke
2011-09-11CGE: Remove some more uses of VFile. Fix a shadowed variableStrangerke
2011-09-11CGE: Talk now uses EncryptedStream. Clean up of EncryptedStreamStrangerke
2011-09-11CGE: Use EncryptedStream in Text: rewrite caching, remove some methods.Strangerke
2011-09-09CGE: Remove some static variables from fileIOStrangerke
2011-09-07CGE: Rename Han structures to HandlerStrangerke
Thanks to Fingolfin for pointing this out (as previous commit)
2011-09-06CGE: Remove various defines and functions from "general"Strangerke
Those were already present in ScummVM (thanks Fingolfin for point out)
2011-08-27CGE: Move IO classes to a separated source fileStrangerke
2011-08-20CGE: More misc cleanup.Alyssa Milburn
2011-08-19CGE: Mass re-style/cleanup.Alyssa Milburn
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-13CGE: Implement sayTime()Strangerke
2011-08-02CGE: Rename some more definesStrangerke
2011-07-31CGE: Rename some class members, various clean upStrangerke
2011-07-24CGE: Remove DrvInfo, rename some enumsStrangerke
2011-07-23CGE: Rename IOMode and SnCom enumsStrangerke
2011-07-21CGE: Rename some more constants, remove some useless onesStrangerke
2011-07-20CGE: Rename Debug channel constantsStrangerke
2011-07-19CGE: Rename constants (WIP)Strangerke
2011-07-19CGE: Finish adding debugc to CGEEngine class membersStrangerke
2011-07-10CGE: Create Spike class to encapsulate the SP spite arrayPaul Gilbert
2011-07-07CGE: Remove "bitmaps" filesStrangerke
2011-07-03CGE: Even more renaming (WIP)Strangerke
2011-07-03CGE: Some more renaming (WIP)Strangerke
2011-07-03CGE: Fixed GCC compiler warningsPaul Gilbert
2011-07-03CGE: Removed C standard library includesPaul Gilbert
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-06-30CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Cleanup : Start renaming. Add BMPLoad() functionStrangerke
2011-06-27CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in ↵Strangerke
several classes in order to do so.
2011-06-26CGE: Implement ForceExt and RCrypt. Little style cleanup.Strangerke
2011-06-22CGE: suppress a couple of static, add ProgName and MergeExtStrangerke
2011-06-20CGE: As there's only one instance of VGA, suppress all the static keywords ↵Strangerke
from it
2011-06-19CGE: Get rid of some static initializingeriktorbjorn
ScummVM itself (not the engine; I haven't tried that) now starts without crashing. It exits immediately, but as far as I can tell it does not crash. It still produces lots of Valgrind warnings, though...
2011-06-19CGE: Fix compilation under GCCeriktorbjorn
Unfortunately, I had to stub a few things but this all looks like code that will have to be rewritten later anyway.