Age | Commit message (Expand) | Author |
2011-07-13 | CGE: Fix array size in Spike class constructor | Paul Gilbert |
2011-07-13 | CGE: Fixed initialising of _shadow that was crashing the intro sequence | Paul Gilbert |
2011-07-13 | CGE: Rename some constants | Strangerke |
2011-07-12 | CGE: More bugfixes for memory leaks | Paul Gilbert |
2011-07-12 | CGE: Fixed a memory leak with Sprite::setSeq | Paul Gilbert |
2011-07-12 | CGE: Converted SprExt::_Seq to use dynamically allocated data | Paul Gilbert |
2011-07-12 | CGE: Suppress isVga() and memType() | Strangerke |
2011-07-12 | CGE: Implement snGhost by splitting _m field in two. Some cleanup. | Strangerke |
2011-07-11 | CGE: Reverted last commit due to extra memory leaks | Paul Gilbert |
2011-07-11 | CGE: Standardised Sprite::seq on always allocating/freeing data | Paul Gilbert |
2011-07-10 | CGE: Bugfixes for some crashes | Paul Gilbert |
2011-07-10 | CGE: Fix Valgrind identified errors | Paul Gilbert |
2011-07-10 | CGE: Removed some accidentally added debugging statements | Paul Gilbert |
2011-07-10 | CGE: Fixed more free/delete[] mismatches identified by Valgrind | Paul Gilbert |
2011-07-10 | CGE: Fix several allocation mismatches and Valgrind issues | Paul Gilbert |
2011-07-10 | CGE: Changed Sprite::contract to always destroy the sprite array | Paul Gilbert |
2011-07-10 | CGE: Created PocLight class to encapsulate the LI sprite array | Paul Gilbert |
2011-07-10 | CGE: Create Spike class to encapsulate the SP spite array | Paul Gilbert |
2011-07-10 | CGE: Created a CavLight class to encapsulate the PR sprite array | Paul Gilbert |
2011-07-10 | CGE: Created a HorizLine stub class to hold the HL sprite array | Paul Gilbert |
2011-07-08 | CGE: Rename Mouse class | Strangerke |
2011-07-07 | CGE: Cleanup and renaming. Also move some static and global functions to CGEE... | Strangerke |
2011-07-05 | CGE: Minor bugfixes for game loading | Paul Gilbert |
2011-07-05 | CGE: Fix synchronising Sprite::_seqPtr to be a signed int16 | Paul Gilbert |
2011-07-05 | CGE: Converted loadGame to use the ScummVM serialiser | Paul Gilbert |
2011-07-03 | CGE: Even more renaming (WIP) | Strangerke |
2011-07-03 | CGE: Some more renaming (WIP) | Strangerke |
2011-07-03 | CGE: Fix some memory leaks | Paul Gilbert |
2011-07-03 | CGE: Fix GCC compiler warnings | Paul Gilbert |
2011-07-03 | CGE: Removed C standard library includes | Paul Gilbert |
2011-07-03 | CGE: Implemented BITMAP::Hide method | Paul Gilbert |
2011-07-02 | CGE: Removed unused NumStr() function. | eriktorbjorn |
2011-07-02 | CGE: Simplify error() calls | eriktorbjorn |
2011-07-02 | CGE: Some more renaming (WIP) | Strangerke |
2011-07-02 | CGE: Graceful exit rather than an error | Paul Gilbert |
2011-07-02 | CGE: Some more renaming (WIP) | Strangerke |
2011-07-01 | CGE: Palette fixes so that first screen shows correctly | Paul Gilbert |
2011-07-01 | CGE: Some more renaming (wip) | Strangerke |
2011-06-30 | CGE: Some more renaming (wip) | Strangerke |
2011-06-29 | CGE: Some more renaming (wip) | Strangerke |
2011-06-29 | CGE: Misc cleanup (provided by Digitall) | Strangerke |
2011-06-29 | CGE: Removed Mouse from VGA::ShowQ to prevent crashes in the movie player | Paul Gilbert |
2011-06-29 | CGE: Cleanup : Start renaming. Add BMPLoad() function | Strangerke |
2011-06-28 | CGE: Fix for displaying non full-screen bitmaps | Paul Gilbert |
2011-06-28 | CGE: Bitmap now shows correctly | Paul Gilbert |
2011-06-27 | CGE: Getting closer to properly showing bitmap images | Paul Gilbert |
2011-06-27 | Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into cge | Paul Gilbert |
2011-06-27 | CGE: Beginnings of work on graphics support | Paul Gilbert |
2011-06-27 | CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in severa... | Strangerke |
2011-06-26 | CGE: Implement ForceExt and RCrypt. Little style cleanup. | Strangerke |