index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cge
/
walk.cpp
Age
Commit message (
Expand
)
Author
2011-09-06
CGE: Cleanup: remove residuals of the demo code
Strangerke
2011-09-05
CGE: Replace Couple by Common::Point (thanks Fingolfin for pointing that out)
Strangerke
2011-08-20
CGE: Suppress some debug code present in the original
Strangerke
2011-08-20
CGE: More misc cleanup.
Alyssa Milburn
2011-08-20
CGE: Another fix for the pathfinding
Strangerke
2011-08-19
Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...
Alyssa Milburn
2011-08-19
CGE: fix some warnings reported by cppcheck
Strangerke
2011-08-19
CGE: Mass re-style/cleanup.
Alyssa Milburn
2011-08-19
CGE: Fix problem with being able to walk into protected areas
Paul Gilbert
2011-08-19
CGE: Revert previous commit of flags synchronisation
Paul Gilbert
2011-08-19
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues
Paul Gilbert
2011-08-07
CGE: Fix a couple of warnings reported by cppcheck
Strangerke
2011-07-31
CGE: Rename some class members, various clean up
Strangerke
2011-07-30
CGE: Move some conditional defines to variables
Strangerke
2011-07-24
CGE: Remove DrvInfo, rename some enums
Strangerke
2011-07-23
CGE: Rename IOMode and SnCom enums
Strangerke
2011-07-22
CGE: Rename some more constants, some cleanup
Strangerke
2011-07-21
CGE: Rename some more constants, remove some useless ones
Strangerke
2011-07-15
CGE: Pathfinder now works
Paul Gilbert
2011-07-15
CGE: Fix some errors in the pathfinder setup
Paul Gilbert
2011-07-14
CGE: In progress work on pathfinder
Paul Gilbert
2011-07-13
CGE: Split pathfinding related code into walk.cpp
Paul Gilbert